loadpatents
name:-0.07026195526123
name:-0.052371025085449
name:-0.030312061309814
GRUBER; Andrew Evan Patent Filings

GRUBER; Andrew Evan

Patent Applications and Registrations

Patent applications and USPTO patent grants for GRUBER; Andrew Evan.The latest application filed is for "methods and apparatus for intra-wave texture looping".

Company Profile
28.47.60
  • GRUBER; Andrew Evan - Arlington MA
*profile and listings may contain filings by different individuals or companies with the same name. Review application materials to confirm ownership/assignment.
Patent Activity
PatentDate
Methods And Apparatus For Intra-wave Texture Looping
App 20220284537 - GRUBER; Andrew Evan
2022-09-08
Methods and apparatus for configuring a texture filter pipeline for deep learning operation
Grant 11,423,600 - Li , et al. August 23, 2
2022-08-23
Methods And Apparatus For Tensor Object Support In Machine Learning Workloads
App 20220253969 - KAMENETSKAYA; Elina ;   et al.
2022-08-11
Apparatus and method for graphics processing unit hybrid rendering
Grant 11,373,268 - Alla , et al. June 28, 2
2022-06-28
Methods and apparatus for reducing the transfer of rendering information
Grant 11,373,267 - Wang , et al. June 28, 2
2022-06-28
Fast Incremental Shared Constants
App 20220139021 - FRISINGER; Thomas Edwin ;   et al.
2022-05-05
Configurable Apron Support For Expanded-binning
App 20220122238 - BHIRAVABHATLA; Kalyan Kumar ;   et al.
2022-04-21
Apparatus And Method For Graphics Processing Unit Hybrid Rendering
App 20220101479 - ALLA; Srihari Babu ;   et al.
2022-03-31
Patched Shading In Graphics Processing
App 20220068015 - GOEL; Vineet ;   et al.
2022-03-03
Methods and apparatus to facilitate adaptive texture filtering
Grant 11,257,277 - Li , et al. February 22, 2
2022-02-22
Methods And Apparatus For Mapping Source Location For Input Data To A Graphics Processing Unit
App 20220036498 - LI; Liang ;   et al.
2022-02-03
Methods And Apparatus For Configuring A Texture Filter Pipeline For Deep Learning Operation
App 20220028155 - LI; Liang ;   et al.
2022-01-27
Deferred GPR allocation for texture/load instruction block
Grant 11,204,765 - Du , et al. December 21, 2
2021-12-21
Patched shading in graphics processing
Grant 11,200,733 - Goel , et al. December 14, 2
2021-12-14
Bin Filtering
App 20210383545 - Liang; Jian ;   et al.
2021-12-09
Self-test during idle cycles for shader core of GPU
Grant 11,194,683 - Gulati , et al. December 7, 2
2021-12-07
Gpr Optimization In A Gpu Based On A Gpr Release Mechanism
App 20210358076 - GRUBER; Andrew Evan ;   et al.
2021-11-18
GPU hardware-based depth buffer direction tracking
Grant 11,176,734 - Alla , et al. November 16, 2
2021-11-16
Graphics instruction operands alias
Grant 11,132,760 - Du , et al. September 28, 2
2021-09-28
Methods And Apparatus For Edge Compression Anti-aliasing
App 20210287427 - GRUBER; Andrew Evan ;   et al.
2021-09-16
Out of order wave slot release for a terminated wave
Grant 11,094,032 - Du , et al. August 17, 2
2021-08-17
General purpose register and wave slot allocation in graphics processing
Grant 11,094,103 - Du , et al. August 17, 2
2021-08-17
Out Of Order Wave Slot Release For A Terminated Wave
App 20210209717 - DU; Yun ;   et al.
2021-07-08
Methods and apparatus for wave slot management
Grant 11,055,808 - Du , et al. July 6, 2
2021-07-06
Methods And Apparatus To Perform Matrix Multiplication In A Streaming Processor
App 20210200836 - DU; Yun ;   et al.
2021-07-01
Methods And Apparatus To Facilitate Speculative Page Fault Handling In A Graphics Processing Unit
App 20210182140 - GRUBER; Andrew Evan
2021-06-17
Graphics Instruction Operands Alias
App 20210183005 - Du; Yun ;   et al.
2021-06-17
Methods And Apparatus For Reducing The Transfer Of Rendering Information
App 20210133912 - WANG; Tao ;   et al.
2021-05-06
Resource Based Workload Allocation For Machine Learning Workloads
App 20210103852 - Kamenetskaya; Elina ;   et al.
2021-04-08
Shader Controlled Wave Scheduling Priority
App 20210103467 - Kamenetskaya; Elina ;   et al.
2021-04-08
Multi-sample Instructions For Distribution Of Image Processing Workload Between Texture And Shared Processors
App 20210104009 - Li; Liang ;   et al.
2021-04-08
Methods And Apparatus To Facilitate Adaptive Texture Filtering
App 20200410743 - LI; Liang ;   et al.
2020-12-31
Methods And Apparatus For Wave Slot Management
App 20200410626 - DU; Yun ;   et al.
2020-12-31
Dynamic rendering for foveated rendering
Grant 10,796,478 - Gruber October 6, 2
2020-10-06
General Purpose Register And Wave Slot Allocation In Graphics Processing
App 20200312006 - DU; Yun ;   et al.
2020-10-01
Bin Resolve With Concurrent Rendering Of A Next Bin
App 20200273142 - Khandelwal; Shambhoo ;   et al.
2020-08-27
Uniform predicates in shaders for graphics processing units
Grant 10,706,494 - Gruber , et al.
2020-07-07
Self-test During Idle Cycles For Shader Core Of Gpu
App 20200210299 - GULATI; Rahul ;   et al.
2020-07-02
Self-test during idle cycles for shader core of GPU
Grant 10,628,274 - Gulati , et al.
2020-04-21
Patched Shading In Graphics Processing
App 20200118328 - Goel; Vineet ;   et al.
2020-04-16
Storing bandwidth-compressed graphics data
Grant 10,621,690 - Gruber , et al.
2020-04-14
Dynamic Rendering For Foveated Rendering
App 20200098165 - GRUBER; Andrew Evan
2020-03-26
Patched shading in graphics processing
Grant 10,559,123 - Goel , et al. Feb
2020-02-11
Concurrent Binning And Rendering
App 20200020067 - LIANG; Jian ;   et al.
2020-01-16
Patched shading in graphics processing
Grant 10,535,185 - Goel , et al. Ja
2020-01-14
Fixed-stride Draw Tables For Tiled Rendering
App 20200013137 - Hammerstone; Richard ;   et al.
2020-01-09
Diverse redundancy approach for safety critical applications
Grant 10,521,321 - Jong , et al. Dec
2019-12-31
Blending neighboring bins
Grant 10,504,278 - Hornbeck , et al. Dec
2019-12-10
Tile-based check values for data content integrity in a GPU subsystem
Grant 10,467,723 - Johnson , et al. No
2019-11-05
Memory address flipping to determine data content integrity in GPU sub-system
Grant 10,467,774 - Gruber , et al. No
2019-11-05
Fetch reduction for fixed color and pattern sub-frames
Grant 10,445,902 - Gruber , et al. Oc
2019-10-15
Dynamic shader instruction nullification for graphics processing
Grant 10,430,912 - Gruber , et al. O
2019-10-01
Diverse Redundancy Approach For Safety Critical Applications
App 20190196926 - Jong; Alex Kwang Ho ;   et al.
2019-06-27
Tile-based Check Values For Data Content Integrity In A Gpu Subsystem
App 20190197651 - Johnson; Brendon Lewis ;   et al.
2019-06-27
Self-test During Idle Cycles For Shader Core Of Gpu
App 20190171538 - Gulati; Rahul ;   et al.
2019-06-06
Memory Address Flipping To Determine Data Content Integrity In Gpu Sub-system
App 20190139263 - Gruber; Andrew Evan ;   et al.
2019-05-09
Adding Metadata To Texture Surfaces For Bandwidth Compression
App 20190087930 - Gruber; Andrew Evan
2019-03-21
Uniform Predicates In Shaders For Graphics Processing Units
App 20190050958 - Gruber; Andrew Evan ;   et al.
2019-02-14
Per-vertex variable rate shading
Grant 10,192,280 - Saleh , et al. Ja
2019-01-29
Deferred batching of incremental constant loads
Grant 10,157,443 - Hammerstone , et al. Dec
2018-12-18
Techniques for serialized execution in a SIMD processing system
Grant 10,133,572 - Gruber , et al. November 20, 2
2018-11-20
Uniform predicates in shaders for graphics processing units
Grant 10,115,175 - Gruber , et al. October 30, 2
2018-10-30
Constant multiplication with texture unit of graphics processing unit
Grant 10,089,708 - Gruber , et al. October 2, 2
2018-10-02
Vertex shaders for binning based graphics processing
Grant 10,062,139 - Kazakov , et al. August 28, 2
2018-08-28
Dynamic Shader Instruction Nullification For Graphics Processing
App 20180232846 - Gruber; Andrew Evan ;   et al.
2018-08-16
Fetch Reduction For Fixed Color And Pattern Sub-frames
App 20180165789 - Gruber; Andrew Evan ;   et al.
2018-06-14
Dynamic Compressed Graphics State References
App 20180040095 - Seetharamaiah; Avinash ;   et al.
2018-02-08
Vertex Shaders For Binning Based Graphics Processing
App 20180025463 - Kazakov; Maxim ;   et al.
2018-01-25
Dynamically switching between late depth testing and conservative depth testing
Grant 9,824,458 - Khandelwal , et al. November 21, 2
2017-11-21
Processing unaligned block transfer operations
Grant 9,818,170 - Gruber November 14, 2
2017-11-14
Constant Multiplication With Texture Unit Of Graphics Processing Unit
App 20170316540 - Gruber; Andrew Evan ;   et al.
2017-11-02
Per-instance preamble for graphics processing
Grant 9,799,094 - Chen , et al. October 24, 2
2017-10-24
Per-shader preamble for graphics processing
Grant 9,799,089 - Chen , et al. October 24, 2
2017-10-24
Per-vertex Variable Rate Shading
App 20170293995 - Saleh; Skyler Jonathon ;   et al.
2017-10-12
Utilizing pipeline registers as intermediate storage
Grant 9,747,104 - Chen , et al. August 29, 2
2017-08-29
Uniform Predicates In Shaders For Graphics Processing Units
App 20170243320 - Gruber; Andrew Evan ;   et al.
2017-08-24
Dynamic pipeline for graphics processing
Grant 9,697,580 - Li , et al. July 4, 2
2017-07-04
Skipping of data storage
Grant 9,665,370 - Du , et al. May 30, 2
2017-05-30
Emulation of fused multiply-add operations
Grant 9,645,792 - Argade , et al. May 9, 2
2017-05-09
Load scheme for shared register in GPU
Grant 9,633,411 - Du , et al. April 25, 2
2017-04-25
Dynamically Switching Between Late Depth Testing And Conservative Depth Testing
App 20170084043 - Khandelwal; Shambhoo ;   et al.
2017-03-23
Storing Bandwidth-compressed Graphics Data
App 20170083997 - Gruber; Andrew Evan ;   et al.
2017-03-23
Rendering graphics to overlapping bins
Grant 9,569,811 - Gruber , et al. February 14, 2
2017-02-14
Conditional page fault control for page residency
Grant 9,489,313 - Gotwalt , et al. November 8, 2
2016-11-08
Tile-based rendering
Grant 9,483,861 - Frascati , et al. November 1, 2
2016-11-01
Patched shading in graphics processing
Grant 9,412,197 - Goel , et al. August 9, 2
2016-08-09
Processing Unaligned Block Transfer Operations
App 20160171644 - Gruber; Andrew Evan
2016-06-16
Dynamic Pipeline For Graphics Processing
App 20160132987 - Li; Liang ;   et al.
2016-05-12
Selectively merging partially-covered tiles to perform hierarchical z-culling
Grant 9,311,743 - Wang , et al. April 12, 2
2016-04-12
Indexed streamout buffers for graphics processing
Grant 9,299,123 - Goel , et al. March 29, 2
2016-03-29
Skipping Of Data Storage
App 20160054998 - Du; Yun ;   et al.
2016-02-25
Emulation Of Fused Multiply-add Operations
App 20160048374 - Argade; Pramod Vasant ;   et al.
2016-02-18
Vector Scaling Instructions For Use In An Arithmetic Logic Unit
App 20160019027 - Chen; Lin ;   et al.
2016-01-21
On-Demand Shareability Conversion In A Heterogeneous Shared Virtual Memory
App 20160019168 - Rychlik; Bohuslav ;   et al.
2016-01-21
Fault-tolerant preemption mechanism at arbitrary control points for graphics processing
Grant 9,230,518 - Frascati , et al. January 5, 2
2016-01-05
Rendering Graphics To Overlapping Bins
App 20150379663 - Gruber; Andrew Evan ;   et al.
2015-12-31
Load Scheme For Shared Register In Gpu
App 20150379680 - Du; Yun ;   et al.
2015-12-31
Multi-core compute cache coherency with a release consistency memory ordering model
Grant 9,218,289 - Rychlik , et al. December 22, 2
2015-12-22
Utilizing Pipeline Registers As Intermediate Storage
App 20150324196 - Chen; Lin ;   et al.
2015-11-12
Techniques For Serialized Execution In A Simd Processing System
App 20150317157 - Gruber; Andrew Evan ;   et al.
2015-11-05
Selectively Merging Partially-covered Tiles To Perform Hierarchical Z-culling
App 20150109293 - Wang; Tao ;   et al.
2015-04-23
Conditional Page Fault Control For Page Residency
App 20150089146 - Gotwalt; David A. ;   et al.
2015-03-26
Fault-tolerant Preemption Mechanism At Arbitrary Control Points For Graphics Processing
App 20150070369 - Frascati; Christopher Paul ;   et al.
2015-03-12
Tile-based Rendering
App 20140267259 - Frascati; Christopher Paul ;   et al.
2014-09-18
Indexed Streamout Buffers For Graphics Processing
App 20140204080 - Goel; Vineet ;   et al.
2014-07-24
Multi-core Compute Cache Coherency With A Release Consistency Memory Ordering Model
App 20140040552 - Rychlik; Bohuslav ;   et al.
2014-02-06
Patched Shading In Graphics Processing
App 20130265309 - Goel; Vineet ;   et al.
2013-10-10

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