loadpatents
name:-0.032821178436279
name:-0.027298927307129
name:-0.0062029361724854
Frascati; Christopher Paul Patent Filings

Frascati; Christopher Paul

Patent Applications and Registrations

Patent applications and USPTO patent grants for Frascati; Christopher Paul.The latest application filed is for "fully extensible camera processing pipeline interface".

Company Profile
4.25.26
  • Frascati; Christopher Paul - San Diego CA
  • Frascati; Christopher Paul - Oviedo FL
*profile and listings may contain filings by different individuals or companies with the same name. Review application materials to confirm ownership/assignment.
Patent Activity
PatentDate
Fully extensible camera processing pipeline interface
Grant 11,074,082 - Frascati , et al. July 27, 2
2021-07-27
Fully Extensible Camera Processing Pipeline Interface
App 20200218541 - Frascati; Christopher Paul ;   et al.
2020-07-09
Fully extensible camera processing pipeline interface
Grant 10,613,870 - Frascati , et al.
2020-04-07
Flex rendering based on a render target in graphics processing
Grant 10,282,813 - Balci , et al.
2019-05-07
Fully Extensible Camera Processing Pipeline Interface
App 20190087198 - Frascati; Christopher Paul ;   et al.
2019-03-21
Writing graphics data from local memory to system memory
Grant 10,078,883 - Baral , et al. September 18, 2
2018-09-18
Flex Rendering Based On A Render Target In Graphics Processing
App 20180165788 - Balci; Murat ;   et al.
2018-06-14
Flex rendering based on a render target in graphics processing
Grant 9,928,565 - Balci , et al. March 27, 2
2018-03-27
Dynamic Compressed Graphics State References
App 20180040095 - Seetharamaiah; Avinash ;   et al.
2018-02-08
Optimized multi-pass rendering on tiled base architectures
Grant 9,836,810 - Balci , et al. December 5, 2
2017-12-05
Render target command reordering in graphics processing
Grant 9,799,088 - Frascati , et al. October 24, 2
2017-10-24
Rendering using ray tracing to generate a visibility stream
Grant 9,773,340 - Balci , et al. September 26, 2
2017-09-26
Vision correction through graphics processing
Grant 9,684,950 - Frascati , et al. June 20, 2
2017-06-20
Writing Graphics Data From Local Memory To System Memory
App 20170161863 - Baral; Siddhartha ;   et al.
2017-06-08
Hardware switching between direct rendering and binning in graphics processing
Grant 9,547,930 - Seetharamaiah , et al. January 17, 2
2017-01-17
Packing multiple shader programs onto a graphics processor
Grant 9,530,245 - Frascati , et al. December 27, 2
2016-12-27
Rendering Using Ray Tracing To Generate A Visibility Stream
App 20160364901 - Balci; Murat ;   et al.
2016-12-15
Tile-based rendering
Grant 9,483,861 - Frascati , et al. November 1, 2
2016-11-01
Intra-frame timestamps for tile-based rendering
Grant 9,449,410 - Frascati , et al. September 20, 2
2016-09-20
Reordering of command streams for graphical processing units (GPUs)
Grant 9,384,522 - Frascati , et al. July 5, 2
2016-07-05
Vision Correction Through Graphics Processing
App 20160180503 - Frascati; Christopher Paul ;   et al.
2016-06-23
Optimized Multi-pass Rendering On Tiled Base Architectures
App 20160148338 - Balci; Murat ;   et al.
2016-05-26
Conditional execution of rendering commands based on per bin visibility information with added inline operations
Grant 9,286,649 - Balci , et al. March 15, 2
2016-03-15
Optimized multi-pass rendering on tiled base architectures
Grant 9,280,845 - Balci , et al. March 8, 2
2016-03-08
Graphics memory load mask for graphics processing
Grant 9,280,956 - Seetharamaiah , et al. March 8, 2
2016-03-08
Render Target Command Reordering In Graphics Processing
App 20160055608 - Frascati; Christopher Paul ;   et al.
2016-02-25
Fault-tolerant preemption mechanism at arbitrary control points for graphics processing
Grant 9,230,518 - Frascati , et al. January 5, 2
2016-01-05
Flex Rendering Based On A Render Target In Graphics Processing
App 20150302546 - Balci; Murat ;   et al.
2015-10-22
Command instruction management
Grant 9,165,337 - Balci , et al. October 20, 2
2015-10-20
Switching between direct rendering and binning in graphics processing using an overdraw tracker
Grant 9,117,302 - Seetharamaiah , et al. August 25, 2
2015-08-25
Rendering graphics data using visibility information
Grant 9,087,410 - Seetharamaiah , et al. July 21, 2
2015-07-21
Optimized Multi-pass Rendering On Tiled Base Architectures
App 20150187117 - Balci; Murat ;   et al.
2015-07-02
Fault-tolerant Preemption Mechanism At Arbitrary Control Points For Graphics Processing
App 20150070369 - Frascati; Christopher Paul ;   et al.
2015-03-12
Command Instruction Management
App 20140354660 - Balci; Murat ;   et al.
2014-12-04
Conditional Execution Of Rendering Commands Based On Per Bin Visibility Information With Added Inline Operations
App 20140354661 - Balci; Murat ;   et al.
2014-12-04
Intra-frame Timestamps For Tile-based Rendering
App 20140306971 - Frascati; Christopher Paul ;   et al.
2014-10-16
Tile-based Rendering
App 20140267259 - Frascati; Christopher Paul ;   et al.
2014-09-18
Switching between direct rendering and binning in graphics processing
Grant 8,830,246 - Seetharamaiah , et al. September 9, 2
2014-09-09
Rendering Graphics Data Using Visibility Information
App 20140198119 - Seetharamaiah; Avinash ;   et al.
2014-07-17
REORDERING OF COMMAND STREAMS FOR GRAPHICAL PROCESSING UNITS (GPUs)
App 20140184623 - Frascati; Christopher Paul ;   et al.
2014-07-03
Graphics Memory Load Mask For Graphics Processing
App 20140146064 - Seetharamaiah; Avinash ;   et al.
2014-05-29
Packing Multiple Shader Programs Onto A Graphics Processor
App 20130169642 - Frascati; Christopher Paul ;   et al.
2013-07-04
Switching Between Direct Rendering And Binning In Graphics Processing Using An Overdraw Tracker
App 20130135322 - Seetharamaiah; Avinash ;   et al.
2013-05-30
Switching Between Direct Rendering And Binning In Graphics Processing
App 20130135329 - Seetharamaiah; Avinash ;   et al.
2013-05-30
Hardware Switching Between Direct Rendering And Binning In Graphics Processing
App 20130135341 - Seetharamaiah; Avinash ;   et al.
2013-05-30

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