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Graphics With Adaptive Temporal Adjustments App 20220139351 - Feng; Louis ;   et al. | 2022-05-05 |
Thread Modification To Reduce Command Conversion Latency App 20210382765 - VENKATESH; Abhishek ;   et al. | 2021-12-09 |
Handling surface level coherency without reliance on fencing Grant 11,195,497 - Koker , et al. December 7, 2 | 2021-12-07 |
Collaborative Multi-user Virtual Reality App 20210294560 - Vembar; Deepak S. ;   et al. | 2021-09-23 |
Graphics with adaptive temporal adjustments Grant 11,120,766 - Feng , et al. September 14, 2 | 2021-09-14 |
Adaptive Smart Grid-client Device Computation Distribution With Grid Guide Optimization App 20210264558 - Vembu; Balaji ;   et al. | 2021-08-26 |
Tile-based immediate mode rendering with early hierarchical-z Grant 11,062,506 - Lauritzen , et al. July 13, 2 | 2021-07-13 |
Deferred geometry rasterization technology Grant 11,049,214 - Feng , et al. June 29, 2 | 2021-06-29 |
Resource-specific flushes and invalidations of cache and memory fabric structures Grant 10,922,227 - Koker , et al. February 16, 2 | 2021-02-16 |
Collaborative multi-user virtual reality Grant 10,908,865 - Vembar , et al. February 2, 2 | 2021-02-02 |
Handling Surface Level Coherency Without Reliance On Fencing App 20210020143 - Koker; Altug ;   et al. | 2021-01-21 |
Graphics with adaptive temporal adjustments Grant 10,896,657 - Feng , et al. January 19, 2 | 2021-01-19 |
Adaptive smart grid-client device computation distribution with grid guide optimization Grant 10,878,528 - Vembu , et al. December 29, 2 | 2020-12-29 |
Tile-based Immediate Mode Rendering With Early Hierarchical-z App 20200402298 - Lauritzen; Andrew T. ;   et al. | 2020-12-24 |
Physically based shading via fixed-functionality shader libraries Grant 10,853,995 - Feng , et al. December 1, 2 | 2020-12-01 |
Positional Only Shading Pipeline (posh) Geometry Data Processing With Coarse Z Buffer App 20200334896 - Surti; Prasoonkumar ;   et al. | 2020-10-22 |
Tile-based immediate mode rendering with early hierarchical-z Grant 10,706,612 - Lauritzen , et al. | 2020-07-07 |
Deferred Geometry Rasterization Technology App 20200211150 - Feng; Louis ;   et al. | 2020-07-02 |
Handling surface level coherency without reliance on fencing Grant 10,672,366 - Koker , et al. | 2020-06-02 |
Positional only shading pipeline (POSH) geometry data processing with coarse Z buffer Grant 10,643,374 - Surti , et al. | 2020-05-05 |
Collaborative Multi-user Virtual Reality App 20200097243 - Vembar; Deepak S. ;   et al. | 2020-03-26 |
Graphics With Adaptive Temporal Adjustments App 20200051524 - Feng; Louis ;   et al. | 2020-02-13 |
Reducing memory latency in graphics operations Grant 10,552,934 - Apodaca , et al. Fe | 2020-02-04 |
Adaptive Smart Grid-client Device Computation Distribution With Grid Guide Optimization App 20200013138 - Vembu; Balaji ;   et al. | 2020-01-09 |
Handling Surface Level Coherency Without Reliance On Fencing App 20200005734 - Koker; Altug ;   et al. | 2020-01-02 |
Physically Based Shading Via Fixed-functionality Shader Libraries App 20200005526 - Feng; Louis ;   et al. | 2020-01-02 |
Deferred geometry rasterization technology Grant 10,521,876 - Feng , et al. Dec | 2019-12-31 |
Collaborative multi-user virtual reality Grant 10,430,147 - Vembar , et al. O | 2019-10-01 |
Adaptive smart grid-client device computation distribution with grid guide optimization Grant 10,402,933 - Vembu , et al. Sep | 2019-09-03 |
Handling surface level coherency without reliance on fencing Grant 10,395,623 - Koker , et al. A | 2019-08-27 |
Physically based shading via fixed-functionality shader libraries Grant 10,347,039 - Feng , et al. July 9, 2 | 2019-07-09 |
Resource-specific Flushes And Invalidations Of Cache And Memory Fabric Structures App 20190095327 - Koker; Altug ;   et al. | 2019-03-28 |
Positional Only Shading Pipeline (posh) Geometry Data Processing With Coarse Z Buffer App 20180308277 - Surti; Prasoonkumar ;   et al. | 2018-10-25 |
Adaptive Smart Grid-client Device Computation Distribution With Grid Guide Optimization App 20180308199 - Vembu; Balaji ;   et al. | 2018-10-25 |
Collaborative Multi-user Virtual Reality App 20180300098 - Vembar; Deepak S. ;   et al. | 2018-10-18 |
Deferred Geometry Rasterization Technology App 20180300842 - Feng; Louis ;   et al. | 2018-10-18 |
Physically Based Shading Via Fixed-functionality Shader Libraries App 20180300945 - Feng; Louis ;   et al. | 2018-10-18 |
Graphics With Adaptive Temporal Adjustments App 20180301110 - Feng; Louis ;   et al. | 2018-10-18 |
Tile-based Immediate Mode Rendering With Early Hierarchical-z App 20180286112 - Lauritzen; Andrew T. ;   et al. | 2018-10-04 |
Resource-specific Flushes And Invalidations Of Cache And Memory Fabric Structures App 20180285266 - Koker; Altug ;   et al. | 2018-10-04 |
Handling Surface Level Coherency Without Reliance On Fencing App 20180286357 - Koker; Altug ;   et al. | 2018-10-04 |
Resource-specific flushes and invalidations of cache and memory fabric structures Grant 10,089,230 - Koker , et al. October 2, 2 | 2018-10-02 |
Facilitating efficient graphics command generation and execution for improved graphics performance at computing devices Grant 9,916,634 - Apodaca , et al. March 13, 2 | 2018-03-13 |
Reducing Memory Latency In Graphics Operations App 20180005345 - Apodaca; Michael ;   et al. | 2018-01-04 |
Facilitating Efficient Graphics Command Generation And Execution For Improved Graphics Performance At Computing Devices App 20160364829 - APODACA; MICHAEL ;   et al. | 2016-12-15 |