GS0411 | Arranging and conducting of conferences, congresses and symposiums in the fields of finance, blockchain technologies, cryptocurrencies, cryptoassets, digital currencies, digital assets, digital collectibles, non-fungible tokens and digital artwork; providing entertainment services in the nature of online video games; providing online gaming services in the nature of computer game tournaments; educational and training services, namely, providing online classes and tutorials in the fields of finance, blockchain technologies, cryptocurrencies, cryptoassets, digital currencies, digital assets, digital collectibles, non-fungible tokens and digital artwork; entertainment and cultural services, namely podcasts, webcasts, exhibitions and events in the field of digital assets, digital collectibles, non-fungible tokens and digital artwork; entertainment and cultural services, in the nature of competitions in the field of sports; entertainment and cultural services, namely, multimedia publishing of software relating to digital assets, digital collectibles, non-fungible tokens and digital artwork; providing online non-downloadable electronic publications, in the nature of journals and newsletters featuring information about blockchain technologies, cryptocurrencies, cryptoassets, digital currencies, digital assets, digital collectibles, non-fungible tokens and digital artwork; providing online videos, not downloadable, in the field of blockchain technologies, cryptocurrencies, cryptoassets, digital currencies, digital assets, digital collectibles, non-fungible tokens and digital artwork; providing entertainment and recreational services, namely, providing an on-line computer game, and the arranging, organizing, conducting and hosting social entertainment events, providing information relating to the organizing of entertainment exhibitions, in the field of digital assets, digital collectibles, non-fungible tokens and digital artwork via an online virtual website; entertainment services, namely, providing online electronic games, including providing play-to-earn electronic and online games in which players can earn digital materials as a reward for playing; providing online non-downloadable electronic publications in the nature of journals and newsletters featuring information about financial services in the fields of blockchain technologies, cryptocurrencies, cryptoassets, digital currencies, digital assets, digital collectibles, non-fungible tokens and digital artwork; providing online videos, not downloadable, in the field of financial services in the field of blockchain technologies, cryptocurrencies, cryptoassets, digital currencies, digital assets, digital collectibles, non-fungible tokens and digital artwork |