FRACTAL

Fractal Wagmi Inc.

Application Filed: 2023-01-25
Trademark Application Details
Trademark Logo FRACTAL

Mark For: FRACTAL™ trademark registration is intended to cover the categories of computer hardware; smartwatches; smart jewelry; eyewear; sunglasses; virtual reality glasses; headphones; headsets; gaming headsets; computer gaming peripherals; cases for computers, smartphones, headphones, headsets and gaming devices; Light emitting diode (LED) signs; neon signs; blockchain; cryptocurrency; cryptocurrency hardware wallet; non-fungible token (NFT) multimedia files; non-fungible token (NFT) music files; non-fungible token (NFT) image files; non-fungible token (NFT) video files; non-fungible token (NFT) text files; non-fungible token (NFT) audio files; image, music, audio, video and multimedia files authenticated by non-fungible tokens (NFTs); downloadable electronic publications; digital images, audio, video and multimedia files; computer graphics; software; blockchain software; distributed ledger software; cryptography software; software for use with cryptocurrency; software for use with digital currency; software for use with virtual currency; software for minting, creating, and issuing digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies; software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies; software for distributing, trading, storing, sending, receiving, accepting, and transmitting digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies; software for decentralized finance; software for creating and executing smart contracts; software for developing decentralized applications; software for recording, managing, tracking, and transferring ownership interests in decentralized autonomous organizations; software for management and governance of decentralized autonomous organizations; software for participating and voting in decentralized autonomous organizations; software for executing and recording financial transactions; distributed ledger software for use in processing financial transactions; software for electronic funds transfer; software for use as a cryptocurrency wallet; software for use as an electronic wallet; software for creating and managing electronic wallets; software for digital currency payment and exchange transactions; software for managing and validating transactions involving digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies; electronic payment processing software; game software; virtual reality software; software for creating NFTs; software for managing and verifying transactions on a blockchain; software for game development; gaming software development tools; blockchain gaming software; Downloadable augmented reality software; Downloadable mixed reality software; Virtual reality software for interactive entertainment and virtual reality gaming; Augmented reality software for interactive entertainment and augmented reality gaming; Software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; Software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality and augmented reality experiences; Software for operating, configuring, and managing virtual reality headsets and controllers; Software for gesture recognition, object tracking, motion control, and content visualization; Software, firmware and hardware for use in visual, voice, audio, motion, eye and gesture tracking and recognition; Software for navigating a virtual reality and augmented reality environments; Software for enabling users to experience virtual reality and augmented reality visualization, manipulation, and immersion; Software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware; Software for use in creating and designing virtual reality and augmented reality software; Application programming interface (API) for computer software for developing virtual reality and augmented reality experiences; Virtual reality game computer hardware; Augmented reality game computer hardware; Mixed reality game computer hardware; Virtual reality computer hardware; Augmented reality computer hardware; Mixed reality computer hardware; Motion tracking sensors for virtual reality, augmented reality and mixed reality technology; Virtual reality hardware, namely, headsets, glasses, and controllers for engaging in virtual reality experiences and playing virtual reality games; Augmented reality hardware, namely, headsets, glasses, and controllers for engaging in augmented reality experiences and playing augmented reality games; Wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual reality and augmented reality world experiences; Hardware and software for operating sensor devices; Electronic sensor devices, cameras, projectors, and microphones for gesture, facial, and voice detection, capture and recognition; Hardware and software for detecting objects, user gestures and commands; software for cryptocurrency mining; software for cryptocurrency farming; software for arranging and conducting auctions; software for voting; software for social networking; software development tools; software for creating, managing, and interacting with an online community; software for creating, managing and accessing groups within virtual communities; file sharing software; communications software; software for sending and receiving electronic messages, graphics, images, audio and audio visual content via the internet and communication networks; software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, voting on, embedding, transmitting, and sharing or otherwise providing electronic media or information via computer and communication networks; software for processing images, graphics, audio, video, and text; software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information; software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works; e-commerce software; e-commerce software to allow users to perform electronic business transactions via a global computer the internet and communication networks; software for processing electronic transactions; software for organizing, searching for and managing events; software for creating accounts and maintaining and managing information about financial transactions on distributed ledgers and peer to peer payment networks; software for use in financial trading; software for use in financial exchange; software for providing authentication of parties to a financial transaction; software for maintaining ledgers for financial transactions; software for the management of cryptographic security of electronic transmissions across computer networks; software for encrypting and enabling secure transmission of digital information over the Internet; software for currency conversion.

Status

2023-01-28 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.


Research OneLook Acronym Finder
Serial Number97768008
Mark Literal ElementsFRACTAL
Mark Drawing Type4 - STANDARD CHARACTER MARK
Mark TypeTrademark, Service Mark
Current LocationNEW APPLICATION PROCESSING 2023-01-28
Basis1(b) 44(d)
Class StatusACTIVE
Primary US Classes
  • 021: Electrical Apparatus, Machines and Supplies
  • 023: Cutlery, Machinery, Tools and Parts Thereof
  • 026: Measuring and Scientific Appliances
  • 036: Musical Instruments and Supplies
  • 038: Prints and Publications
Primary International Class
  • 009 - Primary Class
  • (Electrical and scientific apparatus) Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signaling, checking (supervision), lifesaving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
Filed UseNo
Current UseNo
Intent To UseYes
Filed ITUYes
44D FiledYes
44E CurrentNo
66A CurrentNo
Current BasisNo
No BasisNo
Attorney NameMark A. Jansen
Attorney Docket Number39334-00070

Timeline

2023-01-25Application Filed
2023-01-28Location: NEW APPLICATION PROCESSING
2023-01-28Status: Live/Pending
2023-01-28Status: New application awaiting assignment to an examining attorney. See current trademark processing wait times for more information.
2023-01-28Transaction Date

Trademark Parties (Applicants & Owners)

Party: Fractal Wagmi Inc.
Address1032 E Brandon Blvd. #2468 Brandon, FLORIDA UNITED STATES 33511
Legal Entity TypeCorporation
Legal Entity StateDELAWARE

Documents

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Attorney of Record

MARK A. JANSEN
FENWICK & WEST LLP
801 CALIFORNIA STREET
MOUNTAIN VIEW, CA 94041

Good, Services, and Codes

International Codes:9
U.S. Codes:021,023,026,036,038
International Codes:25
U.S. Codes:022,039
International Codes:28
U.S. Codes:022,023,038,050
International Codes:35
U.S. Codes:100,101,102
International Codes:38
U.S. Codes:100,101,104
International Codes:41
U.S. Codes:100,101,107
International Codes:42
U.S. Codes:100,101
International Codes:45
U.S. Codes:100,101
Type CodeType
GS0411entertainment services; production and distribution of films, motion pictures, radio, television and web programs; production and post-production of multimedia entertainment content; providing non-downloadable movies, television shows, webcasts, audiovisual, and multimedia works via the internet; production of sound, video and multimedia recordings; providing online electronic, computer and video games; virtual reality arcade services; virtual reality game services; electronic publishing services; entertainment services, namely, providing virtual reality, augmented reality and mixed reality interactive entertainment, games, content and experiences; entertainment services, namely, providing online virtual reality, augmented reality and mixed reality environments; production of virtual reality, augmented reality and mixed reality video for entertainment purposes; multimedia entertainment production and publishing services; organizing exhibitions, events, and conferences for entertainment and cultural purposes; Publication of non-downloadable online journals, namely, weblogs (blogs) featuring user-defined content, blogs featuring advertising, marketing and business content, and blogs about virtual reality and augmented reality; Providing online non-downloadable electronic publications resources for software developers; Entertainment and educational services, namely, providing online non-downloadable publications about virtual reality technology via a website; Entertainment and educational services, namely, providing online non-downloadable publications about augmented reality technology via a website; Entertainment services, namely, providing interactive and multiplayer and single player games played via the internet or communication networks; Entertainment services, namely, providing online video games, computer games, electronic games, and interactive games; Providing a computer game for use network-wide by network users; Providing online non-downloadable game software; Virtual reality game services provided via the internet and other communications networks; Augmented reality game services provided via the internet and other communications networks; Entertainment services, namely, providing virtual reality, augmented reality and mixed reality interactive entertainment, content and experiences; Entertainment services, namely, providing augmented reality games, interactive entertainment and augmented reality content and experiences; Entertainment services, namely, providing mixed reality games, interactive entertainment and mixed reality content and experiences; Entertainment services, namely, providing online virtual reality, augmented reality, and mixed reality environments; Augmented reality video production for entertainment purposes; Virtual reality video production for entertainment purposes; Providing information about online computer games and video games via the internet and other communications networks; Organizing exhibitions, events, and conferences in the fields of culture, entertainment, education, and social networking for non-business and non-commercial purposes; Arranging and conducting competitions and entertainment events for players of video, computer, electronic or interactive multimedia games; Entertainment services, namely, arranging and conducting of competitions for encouraging use and development of interactive entertainment, virtual reality, augmented reality, consumer electronics, and video game entertainment software and hardware; Organizing exhibitions in the field of interactive entertainment, virtual reality, consumer electronics and video game entertainment industries for cultural or educational purposes; Organizing exhibitions, conferences, and events in the field of software development for educational purposes; Offering and conducting contests for educational and entertainment purposes for software developers; Entertainment services, namely, providing online videos featuring games being played by others; Gaming services in the nature of providing a web site for consumers to broadcast game play to others; Arranging and conducting educational conferences in the field of software development; Educational seminars, classes, speaker series, conferences and training in the field of open source software and software development; Entertainment services, namely, ongoing comedy, drama, documentary, docu-series, animated, mystery, and reality web and television series provided over the Internet; Online journals, namely, blogs featuring comedy, drama, documentary, docu-series, animated, mystery, and reality and entertainment content; Providing online non-downloadable video clips, videos, vlogs, images, illustrations, articles, and abstracts of articles in the field of comedy, drama, documentary, docu-series, animated, mystery, and reality entertainment; Providing online non-downloadable videos in the field of comedy, drama, documentary, docu-series, animated, mystery, and reality entertainment; Educational services, namely, providing online publications in the field of social media content; Augmented reality video production; Entertainment services, namely, arranging and conducting of competitions for encouraging use and development of interactive entertainment, virtual reality, augmented reality, mixed reality, consumer electronics, and video game entertainment software and hardware; Entertainment services, namely, providing online facilities for streaming entertainment content and live streaming video of entertainment events; Entertainment services, namely, providing online mixed reality environments; Mixed reality video production; Multimedia production services; Organizing contest and incentive award programs for software developers; Organizing exhibitions and events in the field of interactive entertainment, virtual reality, mixed reality, and augmented reality, consumer electronics and video game entertainment industries for cultural or educational purposes; Organizing exhibitions and events in the field of software development for educational purposes; Organizing exhibitions in the field of interactive entertainment, virtual reality, augmented reality, mixed reality, consumer electronics and video game entertainment industries for cultural or educational purposes; Organizing live exhibitions and conferences in the fields of culture, entertainment and social networking for non-business and non-commercial purposes; Providing computer, electronic and online databases in the field of entertainment; Providing entertainment information from searchable indexes and databases of information, including text, electronic documents, databases, graphics, photographic images and audio visual information, via the internet and communication networks; Providing online resources for software developers; Publishing services, namely, publishing of electronic publications for others; Virtual reality video production

Trademark Filing History

DescriptionDateProceeding Number
NEW APPLICATION ENTERED2023-01-28

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