Trademark Filing

Xsolla (USA), Inc.

Application Filed: 2022-08-29
Trademark Application Details
Trademark Logo

The mark consists of design element of a wording "story3" in stylised font with the word "story" in lowercase letters in black color and number "3" in red color drawn with a stroke.

Mark For: This trademark registration is intended to cover the categories of audio and video recordings featuring music and artistic performances; Audio books in the nature of interactive stories; Digital materials, namely, non-fungible tokens (NFTs) featuring text and collectible graphic images; Digital media, namely, downloadable text and audio files featuring interactive stories; Downloadable computer game software; Downloadable computer software for the collection, editing, organizing, modifying, book marking, transmission, storage, and sharing of data and information; Downloadable computer software for social networking, building social networking applications and for allowing data retrieval, upload, download, access and management; Downloadable computer software for creating interactive stories; Downloadable computer software for subscribing to, accessing, viewing and interacting with digital publications, periodicals, newsletters, reports, interviews, blogs, articles, audiovisual works and multimedia works; Downloadable computer software for providing downloadable electronic publications; Downloadable computer software for social networking and creating and interacting with online communities; Downloadable computer software for creating, managing and accessing groups within virtual communities; Downloadable computer software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, interacting with, embedding, and sharing or otherwise providing electronic media, images, video, audio, audio-visual content, data, and information via the internet and communication networks; Downloadable computer software for finding content and content publishers, and for subscribing to content; Downloadable computer software for creating and managing user profiles and user accounts; Downloadable computer software for enabling transmission of images, audio, audio visual and video content and data; downloadable software for modifying photographs, images and audio, video, and audio-visual content; Downloadable computer software for use in editing texts, photographs and recording and editing videos; downloadable software for processing images, graphics, audio, video, and text; Downloadable computer software for collecting, managing, organizing, synchronizing, and the storage of data and information; Downloadable computer software for providing a virtual marketplace; Downloadable computer software for use in creating, managing, measuring, and disseminating literature works of others; Downloadable computer software for enabling individuals, groups, companies, and brands to create and maintain an online presence and interact with online communities for creative purposes; Downloadable computer software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; Downloadable computer software for accessing and viewing text, images and electronic data relating to literary works in the field of fiction and non-fiction; Downloadable computer software for processing, reproducing, synchronizing, recording, organizing, downloading, uploading, transmitting, streaming, receiving, playing and viewing text, multimedia and data files; Downloadable computer software for digital currency payment and exchange transactions; Downloadable computer software for accessing, monitoring, searching, displaying, reading, recommending, sharing, organizing, and annotating news, sports, weather, commentary, and other information, content from periodicals, blogs, and websites, and other text, data, graphics, images, audio, video, and multimedia content; Downloadable computer software for the integration of text, audio, graphics, still images and moving pictures into an interactive delivery for multimedia applications; Downloadable computer software for viewing interactive and dynamic virtual and augmented reality content, namely, text, 2d and 3d images, 3d models, videos and audio; Downloadable computer software for modeling, visualization, exploration, query and semantic query of databases that may be downloaded from a global computer network; Downloadable computer software for creating virtual semantic networks that may be downloaded from a global computer network; Downloadable computer software platforms for creating interactive stories; Downloadable electronic publications in the nature of interactive stories in the field of fiction and non-fiction; Downloadable multimedia file containing text relating to interactive stories; Downloadable periodicals in the field of interactive stories; Downloadable virtual reality game software; Downloadable communications software for connecting creative minds to come together to create endless interactive stories; Downloadable music files; Downloadable computer software for use as a digital wallet. [all]

>The color(s) black and red is/are claimed as a feature of the mark. The mark consists of design element of a wording "story3" in stylised font with the word "story" in lowercase letters in black color and number "3" in red color drawn with a stroke.

Status

2022-09-02 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.


Research OneLook Acronym Finder
Serial Number97569687
Mark Literal ElementsNone
Mark Drawing Type-
Mark TypeTRADEMARK. SERVICE MARK
Standard Character ClaimNo
RegisterPRINCIPAL
Current LocationNEW APPLICATION PROCESSING 2022-09-01
Basis1(b)
Class StatusACTIVE
Primary US Classes
  • 021: Electrical Apparatus, Machines and Supplies
  • 023: Cutlery, Machinery, Tools and Parts Thereof
  • 026: Measuring and Scientific Appliances
  • 036: Musical Instruments and Supplies
  • 038: Prints and Publications
Primary International Class
  • 009 - Primary Class
  • (Electrical and scientific apparatus) Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signaling, checking (supervision), lifesaving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
Filed UseNo
Current UseNo
Intent To UseYes
Filed ITUYes
44D FiledNo
44E CurrentNo
66A CurrentNo
Current BasisNo
No BasisNo
Attorney NameBenjamin Folkinshteyn

Timeline

2022-08-29Application Filed
2022-09-01Location: NEW APPLICATION PROCESSING
2022-09-01Status: Live/Pending
2022-09-01Status: New application will be assigned to an examining attorney approximately 6 months after filing date.
2022-09-01Transaction Date

Trademark Parties (Applicants & Owners)

Party: Xsolla (USA), Inc.
Address15260 Ventura Boulevard, Suite 2230 Sherman Oaks, CALIFORNIA UNITED STATES 91403
Legal Entity TypeCorporation
Legal Entity StateCALIFORNIA

Documents

Attorney of Record

BENJAMIN FOLKINSHTEYN
WOLTZ & FOLKINSHTEYN, P.C.
32 WEST LANE
STAMFORD, CT 06905

Good, Services, and Codes


IC 009. US 021 023 026 036 038. G & S: Audio and video recordings featuring music and artistic performances; Audio books in the nature of interactive stories; Digital materials, namely, non-fungible tokens (NFTs) featuring text and collectible graphic images; Digital media, namely, downloadable text and audio files featuring interactive stories; Downloadable computer game software; Downloadable computer software for the collection, editing, organizing, modifying, book marking, transmission, storage, and sharing of data and information; Downloadable computer software for social networking, building social networking applications and for allowing data retrieval, upload, download, access and management; Downloadable computer software for creating interactive stories; Downloadable computer software for subscribing to, accessing, viewing and interacting with digital publications, periodicals, newsletters, reports, interviews, blogs, articles, audiovisual works and multimedia works; Downloadable computer software for providing downloadable electronic publications; Downloadable computer software for social networking and creating and interacting with online communities; Downloadable computer software for creating, managing and accessing groups within virtual communities; Downloadable computer software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, interacting with, embedding, and sharing or otherwise providing electronic media, images, video, audio, audio-visual content, data, and information via the internet and communication networks; Downloadable computer software for finding content and content publishers, and for subscribing to content; Downloadable computer software for creating and managing user profiles and user accounts; Downloadable computer software for enabling transmission of images, audio, audio visual and video content and data; downloadable software for modifying photographs, images and audio, video, and audio-visual content; Downloadable computer software for use in editing texts, photographs and recording and editing videos; downloadable software for processing images, graphics, audio, video, and text; Downloadable computer software for collecting, managing, organizing, synchronizing, and the storage of data and information; Downloadable computer software for providing a virtual marketplace; Downloadable computer software for use in creating, managing, measuring, and disseminating literature works of others; Downloadable computer software for enabling individuals, groups, companies, and brands to create and maintain an online presence and interact with online communities for creative purposes; Downloadable computer software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; Downloadable computer software for accessing and viewing text, images and electronic data relating to literary works in the field of fiction and non-fiction; Downloadable computer software for processing, reproducing, synchronizing, recording, organizing, downloading, uploading, transmitting, streaming, receiving, playing and viewing text, multimedia and data files; Downloadable computer software for digital currency payment and exchange transactions; Downloadable computer software for accessing, monitoring, searching, displaying, reading, recommending, sharing, organizing, and annotating news, sports, weather, commentary, and other information, content from periodicals, blogs, and websites, and other text, data, graphics, images, audio, video, and multimedia content; Downloadable computer software for the integration of text, audio, graphics, still images and moving pictures into an interactive delivery for multimedia applications; Downloadable computer software for viewing interactive and dynamic virtual and augmented reality content, namely, text, 2d and 3d images, 3d models, videos and audio; Downloadable computer software for modeling, visualization, exploration, query and semantic query of databases that may be downloaded from a global computer network; Downloadable computer software for creating virtual semantic networks that may be downloaded from a global computer network; Downloadable computer software platforms for creating interactive stories; Downloadable electronic publications in the nature of interactive stories in the field of fiction and non-fiction; Downloadable multimedia file containing text relating to interactive stories; Downloadable periodicals in the field of interactive stories; Downloadable virtual reality game software; Downloadable communications software for connecting creative minds to come together to create endless interactive stories; Downloadable music files; Downloadable computer software for use as a digital wallet
IC 035. US 100 101 102. G & S: Advertising and marketing; Advertising and marketing services provided by means of indirect methods of marketing communications, namely, social media, search engine marketing, inquiry marketing, internet marketing, mobile marketing, blogging and other forms of passive, sharable or viral communications channels; Advertising, marketing and promotion services; Business management consultancy; Event planning and management for marketing, branding, promoting or advertising the goods and services of others; Provision of an online marketplace for buyers and sellers of downloadable digital art images authenticated by non-fungible tokens (NFTs); Provision of an online marketplace for buyers and sellers of downloadable digital text, images, videos, and audio files authenticated by non-fungible tokens (NFTs); Public relations; Business intermediary services relating to the matching of various professionals with clients; Compilation of business directories; Consultancy and advisory services in the field of business strategy; Marketing and branding services, namely, providing customized communication programs to obtain consumer insights and develop branding strategies; Online advertising network matching services for connecting advertisers to websites; Promoting, advertising and marketing the on-line databases and electronic publications of others
IC 036. US 100 101 102. G & S: Cryptocurrency exchange services; Cryptocurrency exchange services featuring blockchain technology; Cryptocurrency payment processing; Cryptocurrency trading services; Financial exchange of crypto assets; Financial services, namely, electronic transfer of crypto assets; Financial services, namely, providing electronic transfer of a virtual currency for use by members of an on-line community via a global computer network; Financial services, namely, investment fund transfer and transaction services; Issuance of tokens of value; Payment processing services, namely, credit card and debit card transaction processing services; Merchant services, namely, payment transaction processing services; Providing an internet website portal in the field of financial transaction and payment processing services
IC 041. US 100 101 107. G & S: Arranging and conducting of conferences, congresses and symposiums in the field of creating interactive stories; Book publishing; Editing of books; Editing of electronic books; Entertainment, namely, production of textual metaverse where creative minds come together to create endless interactive stories; Providing information about education; Publication of texts, books, magazines and other printed matter; Publication and editing of printed matter; Publishing of books, e-books, audio books, music and illustrations; Scriptwriting, other than for advertising purposes; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing online video games; Entertainment services, namely, providing an on-line board game; Hosting social entertainment events, namely, textual metaverse where creative minds come together to create endless interactive stories, for others
IC 042. US 100 101. G & S: Application service provider featuring application programming interface (API) software; Computer services, namely, hosting an interactive web site that allows users to create digital content; Platform as a service (PAAS) featuring computer software platforms for uploading, creating, editing and viewing interactive and dynamic virtual and augmented reality content, including text, 2d and 3d images, 3d models, videos and audio for viewing, sharing and integrating the content on mobile devices, smart glasses and virtual reality headsets; Platform as a service (PAAS) featuring computer software platforms for creating virtual community and transmission of information; Platform as a service (PAAS) featuring computer software platforms for users to perform electronic transactions; Providing on-line non-downloadable software for creating, managing, trading, storing, sending, receiving, validating, verifying, issuing, accepting, tracking, transferring, and transmitting virtual currency and cryptocurrency; Providing on-line non-downloadable software for creating, storing, validating, verifying, tracking, and transferring non-fungible tokens (NFTs); Providing temporary use of non-downloadable cloud-based software for blockchain-based applications and environments; Software as a service (SAAS) services featuring software for integrating text, sound, graphics and still and moving images; Software as a service (SAAS) services featuring software for use in database management, database integration, and transmission of information; Software as a service (SAAS) services featuring software for managing and providing decentralized and blockchain-based systems; Software as a service (SAAS) services featuring software for searching, indexing, locating, accessing, extracting, transmitting, repurposing, organizing, viewing, and managing electronic data; Providing online non-downloadable game software; Providing temporary use of on-line non-downloadable cloud computing software for assisting to create and store digital content; Providing temporary use of on-line non-downloadable cloud computing software using artificial intelligence for assisting to create digital content; Providing temporary use of online non-downloadable game software; Providing temporary use of on-line non-downloadable computer software for use as a digital wallet

International Codes:9
U.S. Codes:021,023,026,036,038
International Codes:35
U.S. Codes:100,101,102
International Codes:36
U.S. Codes:100,101,102
International Codes:41
U.S. Codes:100,101,107
International Codes:42
U.S. Codes:100,101
Type CodeType
GS0411Arranging and conducting of conferences, congresses and symposiums in the field of creating interactive stories; Book publishing; Editing of books; Editing of electronic books; Entertainment, namely, production of textual metaverse where creative minds come together to create endless interactive stories; Providing information about education; Publication of texts, books, magazines and other printed matter; Publication and editing of printed matter; Publishing of books, e-books, audio books, music and illustrations; Scriptwriting, other than for advertising purposes; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing online video games; Entertainment services, namely, providing an on-line board game; Hosting social entertainment events, namely, textual metaverse where creative minds come together to create endless interactive stories, for others

Trademark Filing History

DescriptionDateProceeding Number
NEW APPLICATION ENTERED IN TRAM2022-09-01

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