The mark consists of design element of a wording "story3" in stylised font with the word "story" in lowercase letters in black color and number "3" in red color drawn with a stroke.
Mark For: This trademark registration is intended to cover the categories of
>The color(s) black and red is/are claimed as a feature of the mark. The mark consists of design element of a wording "story3" in stylised font with the word "story" in lowercase letters in black color and number "3" in red color drawn with a stroke.
Research |
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Serial Number | 97569687 |
Mark Literal Elements | None |
Mark Drawing Type | - |
Mark Type | TRADEMARK. SERVICE MARK |
Standard Character Claim | No |
Register | PRINCIPAL |
Current Location | NEW APPLICATION PROCESSING 2022-09-01 |
Basis | 1(b) |
Class Status | ACTIVE |
Primary US Classes |
|
Primary International Class |
|
Filed Use | No |
Current Use | No |
Intent To Use | Yes |
Filed ITU | Yes |
44D Filed | No |
44E Current | No |
66A Current | No |
Current Basis | No |
No Basis | No |
Attorney Name | Benjamin Folkinshteyn |
2022-08-29 | Application Filed |
2022-09-01 | Location: NEW APPLICATION PROCESSING |
2022-09-01 | Status: Live/Pending |
2022-09-01 | Status: New application will be assigned to an examining attorney approximately 6 months after filing date. |
2022-09-01 | Transaction Date |
Party: | ![]() |
Address | 15260 Ventura Boulevard, Suite 2230 Sherman Oaks, CALIFORNIA UNITED STATES 91403 |
Legal Entity Type | Corporation |
Legal Entity State | CALIFORNIA |
![]() | 2022-08-29 | |
![]() | 2022-08-29 |
IC 009. US 021 023 026 036 038. G & S: Audio and video recordings featuring music and artistic performances; Audio books in the nature of interactive stories; Digital materials, namely, non-fungible tokens (NFTs) featuring text and collectible graphic images; Digital media, namely, downloadable text and audio files featuring interactive stories; Downloadable computer game software; Downloadable computer software for the collection, editing, organizing, modifying, book marking, transmission, storage, and sharing of data and information; Downloadable computer software for social networking, building social networking applications and for allowing data retrieval, upload, download, access and management; Downloadable computer software for creating interactive stories; Downloadable computer software for subscribing to, accessing, viewing and interacting with digital publications, periodicals, newsletters, reports, interviews, blogs, articles, audiovisual works and multimedia works; Downloadable computer software for providing downloadable electronic publications; Downloadable computer software for social networking and creating and interacting with online communities; Downloadable computer software for creating, managing and accessing groups within virtual communities; Downloadable computer software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, interacting with, embedding, and sharing or otherwise providing electronic media, images, video, audio, audio-visual content, data, and information via the internet and communication networks; Downloadable computer software for finding content and content publishers, and for subscribing to content; Downloadable computer software for creating and managing user profiles and user accounts; Downloadable computer software for enabling transmission of images, audio, audio visual and video content and data; downloadable software for modifying photographs, images and audio, video, and audio-visual content; Downloadable computer software for use in editing texts, photographs and recording and editing videos; downloadable software for processing images, graphics, audio, video, and text; Downloadable computer software for collecting, managing, organizing, synchronizing, and the storage of data and information; Downloadable computer software for providing a virtual marketplace; Downloadable computer software for use in creating, managing, measuring, and disseminating literature works of others; Downloadable computer software for enabling individuals, groups, companies, and brands to create and maintain an online presence and interact with online communities for creative purposes; Downloadable computer software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; Downloadable computer software for accessing and viewing text, images and electronic data relating to literary works in the field of fiction and non-fiction; Downloadable computer software for processing, reproducing, synchronizing, recording, organizing, downloading, uploading, transmitting, streaming, receiving, playing and viewing text, multimedia and data files; Downloadable computer software for digital currency payment and exchange transactions; Downloadable computer software for accessing, monitoring, searching, displaying, reading, recommending, sharing, organizing, and annotating news, sports, weather, commentary, and other information, content from periodicals, blogs, and websites, and other text, data, graphics, images, audio, video, and multimedia content; Downloadable computer software for the integration of text, audio, graphics, still images and moving pictures into an interactive delivery for multimedia applications; Downloadable computer software for viewing interactive and dynamic virtual and augmented reality content, namely, text, 2d and 3d images, 3d models, videos and audio; Downloadable computer software for modeling, visualization, exploration, query and semantic query of databases that may be downloaded from a global computer network; Downloadable computer software for creating virtual semantic networks that may be downloaded from a global computer network; Downloadable computer software platforms for creating interactive stories; Downloadable electronic publications in the nature of interactive stories in the field of fiction and non-fiction; Downloadable multimedia file containing text relating to interactive stories; Downloadable periodicals in the field of interactive stories; Downloadable virtual reality game software; Downloadable communications software for connecting creative minds to come together to create endless interactive stories; Downloadable music files; Downloadable computer software for use as a digital wallet
IC 035. US 100 101 102. G & S: Advertising and marketing; Advertising and marketing services provided by means of indirect methods of marketing communications, namely, social media, search engine marketing, inquiry marketing, internet marketing, mobile marketing, blogging and other forms of passive, sharable or viral communications channels; Advertising, marketing and promotion services; Business management consultancy; Event planning and management for marketing, branding, promoting or advertising the goods and services of others; Provision of an online marketplace for buyers and sellers of downloadable digital art images authenticated by non-fungible tokens (NFTs); Provision of an online marketplace for buyers and sellers of downloadable digital text, images, videos, and audio files authenticated by non-fungible tokens (NFTs); Public relations; Business intermediary services relating to the matching of various professionals with clients; Compilation of business directories; Consultancy and advisory services in the field of business strategy; Marketing and branding services, namely, providing customized communication programs to obtain consumer insights and develop branding strategies; Online advertising network matching services for connecting advertisers to websites; Promoting, advertising and marketing the on-line databases and electronic publications of others
IC 036. US 100 101 102. G & S: Cryptocurrency exchange services; Cryptocurrency exchange services featuring blockchain technology; Cryptocurrency payment processing; Cryptocurrency trading services; Financial exchange of crypto assets; Financial services, namely, electronic transfer of crypto assets; Financial services, namely, providing electronic transfer of a virtual currency for use by members of an on-line community via a global computer network; Financial services, namely, investment fund transfer and transaction services; Issuance of tokens of value; Payment processing services, namely, credit card and debit card transaction processing services; Merchant services, namely, payment transaction processing services; Providing an internet website portal in the field of financial transaction and payment processing services
IC 041. US 100 101 107. G & S: Arranging and conducting of conferences, congresses and symposiums in the field of creating interactive stories; Book publishing; Editing of books; Editing of electronic books; Entertainment, namely, production of textual metaverse where creative minds come together to create endless interactive stories; Providing information about education; Publication of texts, books, magazines and other printed matter; Publication and editing of printed matter; Publishing of books, e-books, audio books, music and illustrations; Scriptwriting, other than for advertising purposes; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing online video games; Entertainment services, namely, providing an on-line board game; Hosting social entertainment events, namely, textual metaverse where creative minds come together to create endless interactive stories, for others
IC 042. US 100 101. G & S: Application service provider featuring application programming interface (API) software; Computer services, namely, hosting an interactive web site that allows users to create digital content; Platform as a service (PAAS) featuring computer software platforms for uploading, creating, editing and viewing interactive and dynamic virtual and augmented reality content, including text, 2d and 3d images, 3d models, videos and audio for viewing, sharing and integrating the content on mobile devices, smart glasses and virtual reality headsets; Platform as a service (PAAS) featuring computer software platforms for creating virtual community and transmission of information; Platform as a service (PAAS) featuring computer software platforms for users to perform electronic transactions; Providing on-line non-downloadable software for creating, managing, trading, storing, sending, receiving, validating, verifying, issuing, accepting, tracking, transferring, and transmitting virtual currency and cryptocurrency; Providing on-line non-downloadable software for creating, storing, validating, verifying, tracking, and transferring non-fungible tokens (NFTs); Providing temporary use of non-downloadable cloud-based software for blockchain-based applications and environments; Software as a service (SAAS) services featuring software for integrating text, sound, graphics and still and moving images; Software as a service (SAAS) services featuring software for use in database management, database integration, and transmission of information; Software as a service (SAAS) services featuring software for managing and providing decentralized and blockchain-based systems; Software as a service (SAAS) services featuring software for searching, indexing, locating, accessing, extracting, transmitting, repurposing, organizing, viewing, and managing electronic data; Providing online non-downloadable game software; Providing temporary use of on-line non-downloadable cloud computing software for assisting to create and store digital content; Providing temporary use of on-line non-downloadable cloud computing software using artificial intelligence for assisting to create digital content; Providing temporary use of online non-downloadable game software; Providing temporary use of on-line non-downloadable computer software for use as a digital wallet
International Codes: | 9 |
U.S. Codes: | 021,023,026,036,038 |
International Codes: | 35 |
U.S. Codes: | 100,101,102 |
International Codes: | 36 |
U.S. Codes: | 100,101,102 |
International Codes: | 41 |
U.S. Codes: | 100,101,107 |
International Codes: | 42 |
U.S. Codes: | 100,101 |
Type Code | Type |
---|---|
GS0411 | Arranging and conducting of conferences, congresses and symposiums in the field of creating interactive stories; Book publishing; Editing of books; Editing of electronic books; Entertainment, namely, production of textual metaverse where creative minds come together to create endless interactive stories; Providing information about education; Publication of texts, books, magazines and other printed matter; Publication and editing of printed matter; Publishing of books, e-books, audio books, music and illustrations; Scriptwriting, other than for advertising purposes; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing online video games; Entertainment services, namely, providing an on-line board game; Hosting social entertainment events, namely, textual metaverse where creative minds come together to create endless interactive stories, for others |
Description | Date | Proceeding Number |
---|---|---|
NEW APPLICATION ENTERED IN TRAM | 2022-09-01 |
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