Mark For: CRIMEWAVE™ trademark registration is intended to cover the categories of entertainment services, namely, live and livestreamed performances featuring video game playing; Entertainment services, namely, a continuing show featuring video game playing broadcast over internet; Entertainment services, namely, live and livestreamed performances featuring video game playing with commentary and narration; Entertainment services, namely, a continuing show featuring video game playing with commentary and narration broadcast over internet; entertainment production services, namely, arranging, and organizing and performing live and online shows events featuring video game playing; Entertainment services in the nature of live audio and visual performances by a video game player; Entertainment services, namely, providing on-line non-downloadable podcasts in the field of gaming; Entertainment services, namely, providing on-line non-downloadable video podcasts in the field of gaming; Entertainment services, namely, production of an ongoing series featuring video game playing, and video game reviews provided through the internet, video-on-demand and other transmission services.
Status
2022-03-29 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.
Entertainment services, namely, live and livestreamed performances featuring video game playing; Entertainment services, namely, a continuing show featuring video game playing broadcast over internet; Entertainment services, namely, live and livestreamed performances featuring video game playing with commentary and narration; Entertainment services, namely, a continuing show featuring video game playing with commentary and narration broadcast over internet; entertainment production services, namely, arranging, and organizing and performing live and online shows events featuring video game playing; Entertainment services in the nature of live audio and visual performances by a video game player; Entertainment services, namely, providing on-line non-downloadable podcasts in the field of gaming; Entertainment services, namely, providing on-line non-downloadable video podcasts in the field of gaming; Entertainment services, namely, production of an ongoing series featuring video game playing, and video game reviews provided through the internet, video-on-demand and other transmission services
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