IC 009. US 021 023 026 036 038. G & S: Providing downloadable computer software for the production, automated and non-automated creation, and automated and non-automated modification of interactive media, video clips, photography, music, data, visual effects, digital files, digital collectibles, crypto-collectibles and non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; Providing downloadable computer programs for electronically trading, storing, sending, receiving, accepting and transmitting of interactive media, video clips, photography, music, data, visual effects, digital files, digital collectibles, crypto-collectibles and non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; Providing mobile software applications for authentication using blockchain-based software technology; providing mobile software applications and technology solutions for the purpose of product and document authentication and tracking, and brand monitoring and protection, to protect against counterfeiting, tampering, and diversion, and to ensure the integrity of genuine products and documents
IC 016. US 002 005 022 023 029 037 038 050. G & S: Trading cards
IC 018. US 001 002 003 022 041. G & S: Sports bags, backpacks, duffle bags, tote bags, gym bags, drawstring pouches
IC 025. US 022 039. G & S: Footwear; Clothing, namely, jerseys, pants, shorts, t-shirts, shirts, sweatshirts, hooded sweatshirts, sweaters, sweatpants, vests, tank tops, pullovers, warmup suits, jackets, anoraks, coats, sports bras, socks, wrist bands, headbands, headwear, hats, caps, skirts, dresses, and athletic tights
IC 028. US 022 023 038 050. G & S: Sports balls; basketball; footballs; soccer balls; toys
IC 035. US 100 101 102. G & S: Online retail store and marketplace services for virtual goods, digital collectibles, crypto-collectibles and non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys and trading cards; membership services and customer loyalty programs that include access to events, programs, and access to or ability to modify digital or physical products; providing incentive award programs for customers and members; advertising services
IC 040. US 100 103 106. G & S: custom manufacture and custom 3D printing for others; custom physical manufacture of digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and digital collectibles
IC 041. US 100 101 107. G & S: Entertainment services, namely, providing on-line, non-downloadable interactive media, video clips, photography, music, data, visual effects, digital collectibles and crypto-collectibles associated with non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; Entertainment services, namely, providing an online computer game; entertainment services, namely, arranging and conducting, interactive, curated scavenger hunts, obstacle courses or treasure hunts; providing recognition and incentives by the way of awards and contests; entertainment services, namely, providing interactive online non-downloadable mobile gaming applications
IC 042. US 100 101. G & S: Providing non-downloadable computer software for production, automated and non-automated creation, and automated and non-automated modification of interactive media, video clips, photography, music, data, visual effects, digital collectibles or crypto-collectibles associated with non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; Providing non-downloadable digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys and trading cards; Providing non-downloadable software for electronically trading, storing, sending, receiving, accepting and transmitting interactive media, video clips, photography, music, data, visual effects, virtual goods, digital collectibles, crypto-collectibles and non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets; Providing user authentication services using blockchain-based software technology; providing software and technology solutions for the purpose of product and document authentication and tracking, and brand monitoring and protection, to protect against counterfeiting, tampering, and diversion, and to ensure the integrity of genuine products and documents
IC 045. US 100 101. G & S: Leasing of digital content, including but not limited to digital content associated with non-fungible tokens; leasing of reproduction rights of digital content, including but not limited to digital content associated with non-fungible tokens
International Codes: | 9 |
U.S. Codes: | 021,023,026,036,038 |
International Codes: | 16 |
U.S. Codes: | 002,005,022,023,029,037,038,050 |
International Codes: | 18 |
U.S. Codes: | 001,002,003,022,041 |
International Codes: | 25 |
U.S. Codes: | 022,039 |
International Codes: | 28 |
U.S. Codes: | 022,023,038,050 |
International Codes: | 35 |
U.S. Codes: | 100,101,102 |
International Codes: | 40 |
U.S. Codes: | 100,103,106 |
International Codes: | 41 |
U.S. Codes: | 100,101,107 |
International Codes: | 42 |
U.S. Codes: | 100,101 |
International Codes: | 45 |
U.S. Codes: | 100,101 |
Type Code | Type |
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GS0411 | Entertainment services, namely, providing on-line, non-downloadable interactive media, video clips, photography, music, data, visual effects, digital collectibles and crypto-collectibles associated with non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; Entertainment services, namely, providing an online computer game; entertainment services, namely, arranging and conducting, interactive, curated scavenger hunts, obstacle courses or treasure hunts; providing recognition and incentives by the way of awards and contests; entertainment services, namely, providing interactive online non-downloadable mobile gaming applications |