B

BigHit Music Co., Ltd.

Application Filed: 2021-12-07
Trademark Application Details
Trademark Logo B

The mark consists of a stylized B design.

Mark For: B™ trademark registration is intended to cover the categories of entertainment services, namely, providing on-line, non-downloadable virtual audio files, video files, image files, jewelry, postcards, posters, photographs, photograph albums, books, magazines, purses, bags, furniture, towels, blankets, clothing, headwear, footwear, toys, games, homes, buildings, vehicles, food, and drink for use in virtual environments; virtual reality game services provided on-line from a computer network; entertainment services, namely, providing an on-line virtual environment for trading virtual entertainment collectibles and tokens; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; publication of books, periodical publications, magazines, newspapers and newsletters; planning of entertainment performances; fan club services in the nature of entertainment; organising of society relating to entertainer; entertainer services; production of audio recordings; consultancy and information services relating to arranging, conducting and organization of concerts; arranging, conducting and organization of concerts; presentation of concerts; entertainment services performed by singers; providing audio or video studio services; rental of audio recordings via internet online; nightclub services (entertainment); providing online non-downloadable comic books and graphic novels; providing on-line electronic publications, not downloadable, in the field of music; arranging of contest exhibition for cultural and/or scientific purposes; artists education; education and training services relating to the music and entertainment industries; dance academies; internet games non downloadable; online game services provided via a mobile applications; game services provided on-line from a computer network for entertainment and further education purposes; game services provided online from a computer network; photography; organizing and arranging exhibitions for entertainment purposes. [all]

Status

2021-12-11 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.


Research OneLook Acronym Finder
Serial Number97160323
Mark Literal ElementsB
Mark Drawing Type-
Mark TypeSERVICE MARK
Standard Character ClaimNo
RegisterPRINCIPAL
Current LocationNEW APPLICATION PROCESSING 2021-12-10
Basis1(b) 44(d)
Class StatusACTIVE
Primary US Classes
  • 100: Miscellaneous
  • 101: Advertising and Business
  • 107: Education and Entertainment
Primary International Class
  • 041 - Primary Class
  • (Education and entertainment) Education; providing of training; entertainment; sporting and cultural activities.
Filed UseNo
Current UseNo
Intent To UseYes
Filed ITUYes
44D FiledYes
44E CurrentNo
66A CurrentNo
Current BasisNo
No BasisNo
Domestic RepresentativeRichard Y. Kim
Attorney NameRichard Y. Kim
Attorney Docket Number82715.04400

Timeline

2021-12-07Application Filed
2021-12-10Location: NEW APPLICATION PROCESSING
2021-12-10Status: Live/Pending
2021-12-10Status: New application will be assigned to an examining attorney approximately 6 months after filing date.
2021-12-10Transaction Date

Trademark Parties (Applicants & Owners)

Party: BigHit Music Co., Ltd.
Address42, Hangangdaero Yongsan-gu, Seoul KOREA, REPUBLIC OF 04389
Legal Entity TypeCorporation
Legal Entity StateKOREA, REPUBLIC OF

Documents

Application2021-12-07
Drawing2021-12-07

Attorney of Record

RICHARD Y. KIM
SNELL & WILMER L.L.P.
ONE ARIZONA CENTER
400 EAST VAN BUREN STREET, SUITE 1900
PHOENIX, AZ 85004-2202

Good, Services, and Codes


IC 041. US 100 101 107. G & S: Entertainment services, namely, providing on-line, non-downloadable virtual audio files, video files, image files, jewelry, postcards, posters, photographs, photograph albums, books, magazines, purses, bags, furniture, towels, blankets, clothing, headwear, footwear, toys, games, homes, buildings, vehicles, food, and drink for use in virtual environments; virtual reality game services provided on-line from a computer network; entertainment services, namely, providing an on-line virtual environment for trading virtual entertainment collectibles and tokens; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; publication of books, periodical publications, magazines, newspapers and newsletters; planning of entertainment performances; fan club services in the nature of entertainment; organising of society relating to entertainer; entertainer services; production of audio recordings; consultancy and information services relating to arranging, conducting and organization of concerts; arranging, conducting and organization of concerts; presentation of concerts; entertainment services performed by singers; providing audio or video studio services; rental of audio recordings via internet online; nightclub services (entertainment); providing online non-downloadable comic books and graphic novels; providing on-line electronic publications, not downloadable, in the field of music; arranging of contest exhibition for cultural and/or scientific purposes; artists education; education and training services relating to the music and entertainment industries; dance academies; internet games non downloadable; online game services provided via a mobile applications; game services provided on-line from a computer network for entertainment and further education purposes; game services provided online from a computer network; photography; organizing and arranging exhibitions for entertainment purposes

International Codes:41
U.S. Codes:100,101,107
Type CodeType
DM0000The mark consists of a stylized B design.
GS0411Entertainment services, namely, providing on-line, non-downloadable virtual jewelry, postcards, posters, photographs, photograph albums, books, magazines, purses, bags, furniture, towels, blankets, clothing, headwear, footwear, toys, games, homes, buildings, vehicles, food, and drink for use in virtual environments; Entertainment services, namely, providing online, non-downloadable audio files, video files, and image files, all featuring jewelry, postcards, posters, photographs, photograph albums, books, magazines, purses, bags, furniture, towels, blankets, clothing, headwear, footwear, toys, games, homes, buildings, vehicles, food, and drink, for use in virtual environments; virtual reality game services provided on-line from a computer network; entertainment services, namely, providing an on-line virtual environment for trading virtual entertainment collectibles and tokens for non-commercial entertainment; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; publication of books, periodical publications, magazines, newspapers and newsletters; planning of musical, dance and theatrical entertainment performances; fan club services in the nature of entertainment; organising of fan clubs relating to entertainers; entertainer services, namely, live, televised and movie appearances by a professional entertainer; production of audio recordings; consultancy and information services relating to arranging, conducting and organization of concerts; arranging, conducting and organization of concerts; presentation of concerts; entertainment services, namely, live and televised performances by singers; providing audio or video studio services; rental of audio recordings via internet online; nightclub entertainment services; providing online non-downloadable comic books and graphic novels; providing on-line non-downloadable electronic publications in the nature of books and magazines in the field of music; arranging of contest exhibitions for cultural purposes and for scientific educational purposes; artists education, namely, training services in the field of art; education, namely, arranging and conducting classes, seminars and workshops in the field of music and entertainment industries; dance academies being dance schools; internet games non downloadable, namely, providing online computer games and providing online augmented reality games; entertainment services, namely, online electronic game services provided via mobile applications; game services provided on-line from a computer network for entertainment and further education purposes, namely, providing online computer games; game services provided online from a computer network, namely, providing online computer games; photography; organizing and arranging exhibitions for entertainment purposes

Trademark Filing History

DescriptionDateProceeding Number
NEW APPLICATION ENTERED IN TRAM2021-12-10

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