(INNER)WINNER

Lightworkers of the Sphere, LLC

Application Filed: 2021-11-30
Trademark Application Details
Trademark Logo (INNER)WINNER

Mark For: (INNER)WINNER® trademark registration is intended to cover the categories of education services, namely, providing online cognitive assessments and training programs that help identify cognitive strengths and weaknesses of an individual; Entertainment services, namely, providing on-line, non-downloadable virtual customizable worlds for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable virtual gifts, gift certificates, rewards, points, incentives, prizes and emotes for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes.

Status

2021-12-04 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.


Website inner.community/inner-winner whois domain owner info
Research OneLook Acronym Finder
Serial Number97149308
Registration Number6852429
Mark Literal Elements(INNER)WINNER
Mark Drawing Type4 - STANDARD CHARACTER MARK
Mark TypeService Mark
Current LocationNEW APPLICATION PROCESSING 2021-12-03
Basis1(a)
Class StatusACTIVE
Primary US Classes
  • 100: Miscellaneous
  • 101: Advertising and Business
  • 107: Education and Entertainment
Primary International Class
  • 041 - Primary Class
  • (Education and entertainment) Education; providing of training; entertainment; sporting and cultural activities.
Filed UseYes
Current UseYes
Intent To UseNo
Filed ITUNo
44D FiledNo
44E CurrentNo
66A CurrentNo
Current BasisNo
No BasisNo

Timeline

2017-12-13Date of First Use
2017-12-13Date of Use In Commerce
2021-11-30Application Filed
2021-12-03Location: NEW APPLICATION PROCESSING
2021-12-03Status: Live/Pending
2021-12-03Status: New application will be assigned to an examining attorney approximately 6 months after filing date.
2021-12-03Transaction Date
2022-09-20Trademark Registered

Trademark Parties (Applicants & Owners)

Party: Lightworkers of the Sphere, LLC
Address53 James St West Harrison, NEW YORK UNITED STATES 10604
Legal Entity TypeLimited Liability Company
Legal Entity StateNEW YORK

Documents

DrawingJPEG2021-11-30
SpecimenJPEG2021-11-30
TEAS Plus New ApplicationMULTI2021-11-30

Attorney of Record

LIGHTWORKERS OF THE SPHERE, LLC
53 JAMES ST
WEST HARRISON, NY 10604


Good, Services, and Codes

International Codes:41
U.S. Codes:100,101,107
Type CodeType
GS0411Education services, namely, providing online cognitive assessments and training programs that help identify cognitive strengths and weaknesses of an individual; Entertainment services, namely, providing on-line, non-downloadable virtual customizable worlds for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable virtual gifts, gift certificates, rewards, points, incentives, prizes and emotes for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes
GS0411Education services, namely, providing online cognitive assessments and training programs that help identify cognitive strengths and weaknesses of an individual; Entertainment services, namely, providing on-line, non-downloadable virtual customizable worlds for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable virtual gifts, gift certificates, rewards, points, incentives, prizes and emotes for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes

Trademark Filing History

DescriptionDateProceeding Number
NEW APPLICATION ENTERED IN TRAM2021-12-03

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