The mark consists of a stylized cube with the mark Unity directly to the right.
Mark For: UNITY® trademark registration is intended to cover the categories of downloadable and recorded computer software for creating computer applications, computer games, online games, online computer applications, multi-player computer games, interactive 3D game and non-game worlds, mixed 3D and 2D content, films, television programs, videos, and digital media; Downloadable computer software for creating, operating, transferring, and displaying building information modeling (BIM), computer assisted design (CAD) models, and scans of real-world objects into real-time 3D renderings, virtual reality, augmented reality, and mixed reality; Downloadable software plugins for exporting design data, building information modeling (BIM), computer assisted design (CAD) models, and scans of real-word objects; Downloadable computer software for data federation; Downloadable computer software for input, output, and display of live-linked interactive 3D renderings, virtual reality, augmented reality, and mixed reality for collaborative design; Downloadable and recorded computer software for enabling remote access to computer software for creating computer applications, computer games, online games, online computer applications, multi-player computer games, interactive 3D game and non-game worlds, mixed 3D and 2D content, films, television programs, videos and digital media; Downloadable and recorded computer software for enabling, operating, and displaying computer applications, computer games, online games, online computer applications, multi-player computer games, interactive 3D game and non-game worlds, mixed 3D and 2D content, films, television programs, videos and digital media; Downloadable computer software for visual scripting to create game play mechanics and interactive systems for computer applications, computer games, online games, online computer applications, multi-player computer games, interactive 3D game and non-game worlds, mixed 3D and 2D content, films, television programs, videos, and digital media; Downloadable computer software featuring a real-time 3D product configurator for designing and configuring vehicles; Downloadable and recorded computer software for editing images, sound, video, and digital media; Downloadable and recorded computer game software; Downloadable and recorded computer software for video game development and operation; Downloadable and recorded computer software for creating virtual, augmented, mixed reality, and extended reality experiences; Downloadable and recorded computer software, namely, software for digital virtual agents, intelligence agents, predictive systems, cognitive process automation, visual computing applications, knowledge virtualization, robotics, natural language processing, genetic and deep learning algorithms, reinforcement learning, semantic ontologies, pattern recognition, knowledge modeling technologies, cognitive enhancement in respect of experience and productivity, accelerating processes, automation, and autonomy in the field of artificial intelligence; Downloadable computer-aided design (CAD) software for general use; Downloadable and recorded computer software for driving simulation and guidance; Downloadable software development kits (SDK); Downloadable and recorded computer software for enabling service providers to optimize user monetization, marketing, and satisfaction; Downloadable and recorded computer software for enabling processing of mobile payments; Downloadable and recorded computer software for providing an online database in the field of transaction processing to upload transactional data, provide statistical analysis, and produce notifications and reports; Downloadable and recorded computer software for delivery of online advertising; Downloadable and recorded computer software, namely, software for the delivery of educational materials, tutorials, certification tests, and exams in the fields of software development and digital content creation; Downloadable computer software for broadcasting, electronic transmission, and streaming of digital media content; Electronic downloadable educational publications, instructional materials, educational materials, teaching materials, tutorial materials, study materials, self-study preparation materials, namely, magazines, newsletters, guides, and manuals, and electronic downloadable practice exams in the fields of software development and digital content creation.
Status
2021-02-05 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.
(Electrical and scientific apparatus) Scientific, nautical, surveying, electric, photographic, cinematographic, optical, weighing, measuring, signaling, checking (supervision), lifesaving and teaching apparatus and instruments; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus.
Filed Use
No
Current Use
No
Intent To Use
Yes
Filed ITU
Yes
44D Filed
No
44E Current
No
66A Current
No
Current Basis
No
No Basis
No
Attorney Name
John M. Kim
Timeline
2021-02-02
Application Filed
2021-02-05
Location: NEW APPLICATION PROCESSING
2021-02-05
Status: Live/Pending
2021-02-05
Status: New application will be assigned to an examining attorney approximately 3 months after filing date.
JOHN M. KIM IPLA, LLP 4445 EASTGATE MALL, SUITE 200 SAN DIEGO, CA 92121
Good, Services, and Codes
International Codes:
9
U.S. Codes:
021,023,026,036,038
International Codes:
35
U.S. Codes:
100,101,102
International Codes:
41
U.S. Codes:
100,101,107
International Codes:
42
U.S. Codes:
100,101
Type Code
Type
DM0000
The mark consists of a stylized cube with the mark Unity directly to the right.
GS0411
Multimedia publishing of software; Entertainment services, namely, providing temporary use of non-downloadable computer games; Providing a website featuring non-downloadable game software; Production of video and computer game software; Providing video game information online relating to video and computer gaming services, namely, virtual reality, augmented reality, mixed reality, and extended reality gaming information; Providing information online relating to film production and television program production; Conducting educational conferences, seminars, workshops, lectures, and webcasts featuring live and audio-visual presentations all in the fields of computer software, software development, gaming, game development, virtual reality, augmented reality, mixed reality, extended reality, artificial intelligence, technology, computer networking, film, television programs, digital media, advertising, and business management, and publishing and distributing educational materials in connection therewith; Non-downloadable electronic publications in the nature of online educational training material, namely, magazines, newsletters, guides, and manuals, in the fields of building information modeling (BIM) software, computer assisted design (CAD) software, digital virtual agents, intelligence agents, predictive systems, cognitive process automation, visual computing applications, knowledge virtualization, robotics, natural language processing, genetic and deep learning algorithms, reinforcement learning, semantic ontologies, pattern recognition, knowledge modeling technologies, cognitive enhancement in respect of experience and productivity, accelerating processes, automation, autonomy, and artificial intelligence; Providing educational certification classroom training programs, tutorial sessions, education testing, and related review courses in the fields of software development and digital content creation and distributing related course study materials in connection therewith; Educational services, namely, electronic distribution of training material, namely, providing non-downloadable electronic educational publications, instructional materials, educational materials, teaching materials, tutorial materials, study materials, self-study preparation materials in the nature of magazines, newsletters, guides, and manuals, and non-downloadable electronic practice exams in the fields of software development and digital content creation used for training purposes; Educational services, namely, conducting training classes and seminars in the fields of software development and digital content creation; Cinematography services; Arranging and conducting business conferences in the fields of computer software, software development, gaming, game development, virtual reality, augmented reality, mixed reality, extended reality, technology, computer networking, film, television programs, digital media, artificial intelligence, advertising, and business management, and publishing and distributing educational materials in connection therewith
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