IC 009. US 021 023 026 036 038. G & S: Computer operating system programs and utilities; computer software; computer software for AI; computer software for human interaction with computing devices; computer application software for wireless telecommunications for use with wireless devices; computer software to enable uploading, downloading, accessing, posting, displaying, tagging, blogging, streaming, linking, sharing or otherwise providing electronic media or information via computer and communication networks; software for allowing communication and interaction between phones, mobile devices, televisions, video game consoles, media players, computers, digital media hubs, IoT devices and audiovisual devices; computer software for developing, managing and operating intranet sites; computer network operating software and utilities; computer hardware and peripherals; downloadable computer software for viewing and searching for information, photos, reviews, ratings of business and organizations; recorded content, films, video recordings; downloadable media content; downloadable media publications; Downloadable webinars, podcasts and training materials featuring training, coaching and professional development in business, marketing, sales, industry, technology and information technology
IC 035. US 100 101 102. G & S: Providing information in the fields of business and commerce over global computer networks and global communications networks; retail store services and online retail store services relating to computers, computer hardware, software, computer games, computer peripherals, portable music players and accessories, personal digital assistants, cell phones and accessories, video game consoles and accessories, webcams, books, clothing, back packs, messenger bags, computer bags and novelty badges (non-metallic -) for vehicles, plastic novelty license plates, badges (ornamental novelty -), novelty buttons, novelty buttons for wear, ornamental novelty badges, ornamental novelty badges, ornamental novelty buttons, toys; business services, namely, business consultation and marketing services, business advice and information services; providing consumer product information via global computer networks; promoting the goods and services of others via global computer networks, procurement services for others; the bringing together, for the benefit of others, of a variety of goods, namely video games, video game consoles and accessories (including controllers for game consoles, joysticks for video games and other human interface devices enabling users to interact with game consoles or video games), video game cartridges, computers, computer hardware, hand-held, wearable or mobile computing devices and computer peripherals, audio-visual equipment and accessories (including audiovisual receivers, remote controls for audiovisual equipment, audiovisual headsets, headphones, microphones, speakers, wireless speakers, monitors, projectors, cables and monitor speakers), personal digital assistants, books and electronic books, clothing, bags and backpacks, mobile and telecommunication devices and accessories, hardware for telecommunications and computer networking, electronic sensor devices, cameras, projectors, headphones, and microphones, computer software and hardware for virtual reality visualization, manipulation, immersion and integration of audio, video, text, binary, still images, graphics and multimedia files, wearable electronic devices (including , smart glasses, smart watches, smart bands, wearable activity trackers, virtual reality glasses, smart rings, virtual reality headsets), display screens for virtual reality content, eyewear, 3d eyewear, eyeglasses, optical devices (namely, eye pieces for helmet mounted displays, optical glasses, optical lenses, spectacles, 3d spectacles, hologram apparatus, holographic computer apparatus for projecting holographic video, still images, graphics and multimedia files), portable media players, printers for use with computers, video recorders, video screens, pre-recorded DVDs and CDs, electronic data storage devices and accessories, downloadable audio and video recordings, gift cards, toys, jewelry, leather goods and accessories (namely, bags, backpacks, bum bags, calling card cases, coin purses, key cases, luggage, luggage tags, purses, wallets, laptop bags, computer notebook sleeves, computer tablet sleeves), carrying cases and holders for use with all the aforesaid goods, parts and fittings for all the aforesaid goods), enabling customers to conveniently view and purchase those goods from an Internet web site particularly specializing in the marketing of the sale of goods of others; advertising, marketing and promotion services; data processing services; charitable services, namely, organizing, developing, and conducting volunteer and not-for-profit programs and volunteer and not-for-profit projects aimed at increasing technological development in rural communities; Business and professional networking; employment hiring, recruiting, placement, staffing and career networking services; on-campus employment hiring, recruiting, placement, staffing and career networking services
IC 041. US 100 101 107. G & S: Training and education services; entertainment services; providing online electronic publications; Providing training and information about training programs relating to opportunities for youth in the field of education, training, employment, and entrepreneurship; entertainment services, namely, providing online computer games, online electronic games and online video games; entertainment services, namely, providing information in the fields of entertainment, music, movies, video, games, news, and sports via websites; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes via websites; entertainment services, namely, providing interactive entertainment and virtual reality, mixed reality, and augmented reality content, namely, audio, video, text, binary, still images, graphics, multimedia files and computer games; providing information on the video game and computer game industries via global computer networks and global communication networks; providing information, news and commentary in the field of entertainment; education services, namely, conducting summits, seminars, classes, workshops, online courses, and conferences in the fields of computers, technology, computer programming, computer software, computer games, artificial intelligence, machine learning, cloud-based technology, Internet technology, big data analytics, business management, business development, the internet of things, entrepreneurship and venture capital financing; publication of blogs and non-downloadable publications in the nature of articles and newsletters in the fields of computers, technology, computer programming, computer software, computer games, artificial intelligence, machine learning, cloud-based technology, Internet technology, the internet of things, big data analytics, business management, business development, entrepreneurship and venture capital financing via a website; education services, namely, conducting summits, seminars, classes, workshops, online courses, and conferences in the field of innovation; publication of blogs and non-downloadable publications in the nature of articles and newsletters in the field of innovation via a website; business training, coaching, mentoring and professional development services; training, coaching, mentoring and professional development services in business, marketing, sales, industry, technology and information technology; online business training, coaching, mentoring and professional development services; online training, coaching, mentoring and professional development services in business, marketing, sales, industry, technology and information technology; providing on-line videos featuring training, coaching and professional development in business, marketing, sales, industry, technology and information technology
IC 042. US 100 101. G & S: Software as a service; computer software design; providing information in the field of computer systems, software, hardware, internet, networks, artificial intelligence, virtual reality, databases and mobile applications; providing temporary use of non-downloadable computer software in the field of artificial intelligence, namely, software for analyzing data for making predictive modeling and analysis, machine learning and running computerized systems based on the analyzed data; providing non-downloadable computer software for viewing and searching for information, photos, reviews, ratings of business and organizations; undertaking evaluations, estimates, research and reports on the topics of the advancement of AI, computing technology, human interactions with technology and digital security, accountability and personal responsibility
International Codes: | 9 |
U.S. Codes: | 021,023,026,036,038 |
International Codes: | 35 |
U.S. Codes: | 100,101,102 |
International Codes: | 41 |
U.S. Codes: | 100,101,107 |
International Codes: | 42 |
U.S. Codes: | 100,101 |
Type Code | Type |
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GS0091 | Computer operating system programs and utilities; computer software; computer software for AI; computer software for human interaction with computing devices; computer application software for wireless telecommunications for use with wireless devices; computer software to enable uploading, downloading, accessing, posting, displaying, tagging, blogging, streaming, linking, sharing or otherwise providing electronic media or information via computer and communication networks; software for allowing communication and interaction between phones, mobile devices, televisions, video game consoles, media players, computers, digital media hubs, IoT devices and audiovisual devices; computer software for developing, managing and operating intranet sites; computer network operating software and utilities; computer hardware and peripherals; downloadable computer software for viewing and searching for information, photos, reviews, ratings of business and organizations; recorded content, films, video recordings; downloadable media content; downloadable media publications; Downloadable webinars, podcasts and training materials featuring training, coaching and professional development in business, marketing, sales, industry, technology and information technology |