DINO UNIVERSE

PocketWatch, Inc.

Application Filed: 2019-11-27
Trademark Application Details
Trademark Logo DINO UNIVERSE

Mark For: DINO UNIVERSE® trademark registration is intended to cover the categories of entertainment and educational services; production and distribution of music, films and television shows; fan club services; arranging and conducting entertainment and educational exhibitions, conferences, and symposia, producing video games and multimedia entertainment; production and distribution of virtual reality and augmented reality entertainment; and all other services in International Class 41; Prerecorded downloads, ringtones, discs, tapes and downloads, all in the field of music, dance, dramatic, theatrical, comedic and audiovisual long- and short-form animated and live-action entertainment; cases for mobile telephones and computers, computer game cartridges and discs; software applications for personal and mobile computing devices; headphones; sunglasses, in International Class 9; Keychains; clocks and watches in International Class 14; Paper and paper goods, stationery, cards, posters, pens, pencils, decals, party favors, keepsakes, and all other goods in International Class 16; Bags, baggage, luggage, totes, carrying cases, satchels, valises, purses, wallets, and all other goods in International Class 18; Lunch boxes; containers for beverages, dishes, plates, cups, mugs, and all other goods in International Class 21; Linens and bedding, table linens, and all other goods in International Class 24; Clothing and wearing apparel in International Class 25; Ornamental novelty buttons and pins, and all other goods in International Class 26; Games, toys and playthings, sporting goods, video games and gaming machines, and all other goods in International Class 28; Social networking services and online forums; Licensing services in the field of intellectual property. [all]

Status

2020-01-13 UTC
LIVE APPLICATION Awaiting Examination
The trademark application has been accepted by the Office (has met the minimum filing requirements) and has not yet been assigned to an examiner.


Research OneLook Acronym Finder
Serial Number88708191
Registration Number6639834
Mark Literal ElementsDINO UNIVERSE
Mark Drawing Type4 - STANDARD CHARACTER MARK
Mark TypeTRADEMARK
RegisterPRINCIPAL
Current LocationNEW APPLICATION PROCESSING 2019-12-04
Basis1(b)
Class StatusACTIVE
Primary US Classes
  • 022: Games, Toys and Sporting Good
  • 023: Cutlery, Machinery, Tools and Parts Thereof
  • 038: Prints and Publications
  • 050: Merchandise Not Otherwise Classified
Primary International Class
  • 028 - Primary Class
  • (Toys and sporting goods) Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
Filed UseNo
Current UseNo
Intent To UseYes
Filed ITUYes
44D FiledNo
44E CurrentNo
66A CurrentNo
Current BasisNo
No BasisNo
Attorney NameVictor K. Sapphire, Esq.
Attorney Docket NumberPW-DINOUNIV

Timeline

2019-11-27Application Filed
2019-12-04Location: NEW APPLICATION PROCESSING
2019-12-04Status: Live/Pending
2019-12-04Status: New application will be assigned to an examining attorney approximately 3 months after filing date.
2019-12-06Transaction Date
2022-02-08Trademark Registered

Trademark Parties (Applicants & Owners)

Party: PocketWatch, Inc.
Address8500 Steller Drive, Suite 7 Culver City, CALIFORNIA UNITED STATES 90232
Legal Entity TypeCorporation
Legal Entity StateCALIFORNIA

Documents

DrawingJPEG2019-11-27
TEAS RF New ApplicationMULTI2019-11-27

Attorney of Record

VICTOR K. SAPPHIRE, ESQ.
LAW OFFICE OF VICTOR SAPPHIRE
7190 SUNSET BLVD., SUITE 116
LOS ANGELES, CA 90046

Good, Services, and Codes


IC 028. US 022 023 038 050. G & S: Entertainment and educational services; production and distribution of music, films and television shows; fan club services; arranging and conducting entertainment and educational exhibitions, conferences, and symposia, producing video games and multimedia entertainment; production and distribution of virtual reality and augmented reality entertainment; and all other services in International Class 41; Prerecorded downloads, ringtones, discs, tapes and downloads, all in the field of music, dance, dramatic, theatrical, comedic and audiovisual long- and short-form animated and live-action entertainment; cases for mobile telephones and computers, computer game cartridges and discs; software applications for personal and mobile computing devices; headphones; sunglasses, in International Class 9; Keychains; clocks and watches in International Class 14; Paper and paper goods, stationery, cards, posters, pens, pencils, decals, party favors, keepsakes, and all other goods in International Class 16; Bags, baggage, luggage, totes, carrying cases, satchels, valises, purses, wallets, and all other goods in International Class 18; Lunch boxes; containers for beverages, dishes, plates, cups, mugs, and all other goods in International Class 21; Linens and bedding, table linens, and all other goods in International Class 24; Clothing and wearing apparel in International Class 25; Ornamental novelty buttons and pins, and all other goods in International Class 26; Games, toys and playthings, sporting goods, video games and gaming machines, and all other goods in International Class 28; Social networking services and online forums; Licensing services in the field of intellectual property

International Codes:28
U.S. Codes:022,023,038,050
International Codes:41
U.S. Codes:100,101,107
Type CodeType
GS0281Entertainment and educational services; production and distribution of music, films and television shows; fan club services; arranging and conducting entertainment and educational exhibitions, conferences, and symposia, producing video games and multimedia entertainment; production and distribution of virtual reality and augmented reality entertainment; and all other services in International Class 41; Prerecorded downloads, ringtones, discs, tapes and downloads, all in the field of music, dance, dramatic, theatrical, comedic and audiovisual long- and short-form animated and live-action entertainment; cases for mobile telephones and computers, computer game cartridges and discs; software applications for personal and mobile computing devices; headphones; sunglasses, in International Class 9; Keychains; clocks and watches in International Class 14; Paper and paper goods, stationery, cards, posters, pens, pencils, decals, party favors, keepsakes, and all other goods in International Class 16; Bags, baggage, luggage, totes, carrying cases, satchels, valises, purses, wallets, and all other goods in International Class 18; Lunch boxes; containers for beverages, dishes, plates, cups, mugs, and all other goods in International Class 21; Linens and bedding, table linens, and all other goods in International Class 24; Clothing and wearing apparel in International Class 25; Ornamental novelty buttons and pins, and all other goods in International Class 26; Games, toys and playthings, sporting goods, video games and gaming machines, and all other goods in International Class 28; Social networking services and online forums; Licensing services in the field of intellectual property
GS0281Toys, games, and playthings, namely, action figures and accessories therefor; hand-held unit for playing electronic games for use with external display screen or monitor; gambling machines; electronic gambling machines, namely, slot machines with or without video output; video game machines for use with televisions; stuffed toy animals; baby's multiple activity toys; toy bakeware and cookware; balloons; toy banks; bath toys; bathtub toys; inflatable bath toys; ride-on toys; inflatable ride-on toys; equipment sold as a unit for playing card games; toy cars; dolls, beanbag dolls; paper dolls, rag dolls, soft sculpture dolls, doll accessories and playsets therefor, namely, doll cases, doll clothing; doll house furnishings, doll costumes; stuffed toys; checker sets; chess sets; Toy imitation cosmetics; child's multiple activity toys; toy construction blocks; infant's action crib toys; flying discs; electronic hand held game units, namely, handheld video game players and handheld video game controllers in the nature of hand-held units for playing electronic games and video game interactive hand held remote controls for playing electronic games; electronic game equipment with a watch function; electronically operated toy motor vehicles; board games and game equipment sold as a unit for playing board games; card games; manipulative games; parlor games; role-playing games; stand-alone video parlor game machines; action type target games; rocking horses; jigsaw puzzles; kites; manipulative puzzles; paper face masks being playthings; toy model train sets; toy model vehicles and related accessories sold as a unit; electronic battery operated action toys; toy magic tricks, toy noisemakers; toy whistles; party favors in the nature of small toys; toy cap pistols; plush toys; soft sculpture plush toys. manipulative puzzles, namely, three dimensional cube type puzzles; toy record player for playing tunes and cassettes and discs therefor sold as a unit therewith; skateboards; ice skates; toy roller skates; toy in-line skates and accessories, namely, knee, wrist, and elbow pads for athletic use; water squirting toys; teddy bears; wind up walking toys; wind up toys; non- motorized non-electric mobile self-propelled non-riding transportation toys; toy trucks; twirling batons; toy zip guns; gymnastic apparatus; balls, namely, playground balls, soccer balls, sportballs, baseballs, basketballs; baseball gloves; swimming aids, namely, swimming floats for recreational use; inflatable swimming pools for recreational use; kickboard floatation devices for recreational use; gymnastic parallel bars; skis; snow skis; snowboards; skipping ropes; jump ropes; snow sleds for recreational use; surf fins; surfboards; swim boards for recreational use; bodyboards; swim fins; inflatable and buoyant bath toys; ride on toys; musical toys; latex squeeze toys; exercise equipment, namely, stationary bikes, treadmills, stair stepping machines; exercise equipment, namely, weight lifting machines, and free weights; and non- illuminating Christmas tree ornaments; playing cards; coin operated and non coin operated stand-alone video output game machines; coin-operated video games, and toys, namely, battery- operated computer game with LCD screen which features animation and sound effects

Trademark Filing History

DescriptionDateProceeding Number
NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM2019-12-05
NEW APPLICATION ENTERED IN TRAM2019-11-30

uspto.report is an independent third-party trademark research tool that is not affiliated, endorsed, or sponsored by the United States Patent and Trademark Office (USPTO) or any other governmental organization. The information provided by uspto.report is based on publicly available data at the time of writing and is intended for informational purposes only.

While we strive to provide accurate and up-to-date information, we do not guarantee the accuracy, completeness, reliability, or suitability of the information displayed on this site. The use of this site is at your own risk. Any reliance you place on such information is therefore strictly at your own risk.

All official trademark data, including owner information, should be verified by visiting the official USPTO website at www.uspto.gov. This site is not intended to replace professional legal advice and should not be used as a substitute for consulting with a legal professional who is knowledgeable about trademark law.

© 2024 USPTO.report | Privacy Policy | Resources | RSS Feed of Trademarks | Trademark Filings Twitter Feed