IC 028. US 022 023 038 050. G & S: games, namely, party games, role playing games, action skill games, target games and floor games, travel games and computer games not adapted for use with television receivers; apparatus for electronic games other than those adapted for use with an external display screen or monitor; amusement park rides; kites; toys, namely, bath and inflatable toys, action figure toys, bendable toys and pull toys; toy figures; toy robots; parlor games; baby gyms; toy tricycles for children; dolls and playsets therefor; plush toys; jigsaw puzzles; drones; toy watches; board games; balls for games; rackets for tennis or badminton; body-building apparatus; archery implements of Japanese and western styles; exercise machines; toy whistles; play swimming pools; toy vehicle track sets and roadways and accessories therefor; swimming ring; roller skates; in-line roller skates; Christmas tree ornaments and decorations, except confectionery and electric Christmas tree lights; fishing tackle; toy scooters; toy building blocks; spinning tops; toy vehicles; smart robot toys; playing cards; chess games; artificial Christmas trees; scale model vehicles; remote-controlled toy vehicles. FIRST USE: 20190101. FIRST USE IN COMMERCE: 20191001
IC 041. US 100 101 107. G & S: educational services, namely, early childhood instruction, seminars in the field of self-improvement; organization of sports competitions; organization of cultural shows; organization of fashion shows for entertainment purposes; lending library services; providing on-line electronic publications, in the nature of books, magazines, journals, periodicals, manuals and textbooks in the fields of entertainment and education for children; entertainment services in the nature of production of television shows; entertainment, namely, production of operas, television shows, plays; motion picture and television studio services; film production, other than advertising films; providing on-line videos featuring sports, music, education, cartoon, business management, marketing, cooking and health topics, not downloadable; amusement park services; entertainment services, namely, live, televised and movie appearances by a professional entertainer; entertainment services, namely, providing on-line computer games; presentation of live show performances; conducting guided tours of museums, historical sites, movie studios and wildlife preserves; health clubs for physical exercise; toy rental; games equipment rental; zoological garden services; modeling for artists. FIRST USE: 20190101. FIRST USE IN COMMERCE: 20191001
International Codes: | 9 |
U.S. Codes: | 021,023,026,036,038 |
International Codes: | 16 |
U.S. Codes: | 002,005,022,023,029,037,038,050 |
International Codes: | 28 |
U.S. Codes: | 022,023,038,050 |
International Codes: | 41 |
U.S. Codes: | 100,101,107 |
Type Code | Type |
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GS0091 | cards with integrated circuits; smart watches; downloadable image files containing featuring a wide variety of subjects related to preschool and elementary education, namely, in the areas of reading, writing, computation, science, and social studies; downloadable computer game software; downloadable computer application software for personal computer, namely, software for entertainment and education for children and for identifying human faces; computers; data processing apparatus; downloadable electronic publications in the nature of books, magazines, news journals, booklets, manuals, and pamphlets, all in the fields of music, entertainment and games; humanoid robots with artificial intelligence; downloadable mobile applications for entertainment and education for children; computer peripheral devices; interactive touch screen terminals; pedometers; hologram apparatus; plotters or x-y plotters; scales; measuring rules; neon signs; electric navigational instruments; smartphones; wearable activity trackers; covers for smart phones; cell phone straps; optical compact discs featuring children's entertainment and games; cabinets for loudspeakers; audio- and video-receivers; portable media players; electronic book readers; baby monitors; audio books in the nature of educational materials for children and parents; virtual reality headsets; television apparatus for projection purposes; instruments for measuring length; telescopes; electronic chips for the manufacture of integrated circuits; remote control apparatus, namely, television remote controls; fire extinguishers; life buoys; alarm installations and alarms; eyeglasses; batteries, electric; video disks and video tapes with recorded animated cartoons; cinematographic film, exposed; recorded computer software featuring musical sound recordings and musical video recordings; downloadable computer game programs; downloadable video and computer game programs; downloadable virtual reality game software |
GS0281 | games, namely, party games, role playing games, action skill games, target games and floor games, travel games and computer games not adapted for use with television receivers; apparatus for electronic games other than those adapted for use with an external display screen or monitor; amusement park rides; kites; toys, namely, bath and inflatable toys, action figure toys, bendable toys and pull toys; toy figures; toy robots; parlor games; baby gyms; toy tricycles for children; dolls and playsets therefor; plush toys; jigsaw puzzles; drones; toy watches; board games; balls for games; rackets for tennis or badminton; body-building apparatus; archery implements of Japanese and western styles; exercise machines; toy whistles; play swimming pools; toy vehicle track sets and roadways and accessories therefor; swimming ring; roller skates; in-line roller skates; Christmas tree ornaments and decorations, except confectionery and electric Christmas tree lights; fishing tackle; toy scooters; toy building blocks; spinning tops; toy vehicles; smart robot toys; playing cards; chess games; artificial Christmas trees; scale model vehicles; remote-controlled toy vehicles |